Instructions

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Start the rotors by slowly moving the left control stick forward. If you want to switch off the rotors again, pull the left
control stick back again.
Now increase the rotating speed of quadrocopter rotors by pushing the left control lever forward slowly until the
quadrocopter takes off and hovers in front of you at a height of approx. 1.5 metres. Generally avoid any fast and
big controlling motions. Also watch closely to see whether and in which direction the quadrocopter moves. By using
trimming on the remote control (see item c) in this chapter), you can align undesired movements.
To land the quadrocopter again, pull the left control lever back slightly in a suitable landing location until the quad-
rocopter gravitates to the ground. A somewhat solid touchdown on the ground is no problem and should not be
corrected with jerky throttle movements.
Try to touch down where possible in vertical position ("helicopter landing"). Avoid landing with high horizontal
speeds ("airplane landing"). After landing, turn off the motors (pull the left control stick back all the way).
Practice this starting procedure a few times to get a feel for the quadrocopter. Once you are reasonably sure, you
can begin to steer the ight direction with yaw, nod and roll functions (see notes in chapter 11). Always steer slowly
and carefully and practice the processes a little before trying a new ight manoeuvre. The rst ights should not last
longer than 30 to 60 seconds respectively.
When you have familiarised yourself a little with the model's ight properties, you may perform additional exercises.
Start with simple ight manoeuvres like a ying a meter forwards/back (nod function). Then practice hovering to the
left/right (roll function). When you have the practice you need, start ying circles and gure eights.
If you want to terminate ying, the rotors must be switched off rst after landing. Then put the model's on/off switch
to the "OFF" position. Only then must the transmitter be switched off.
b) Flight Movements
After the model has been started, it is in hover ight. Push the left control lever at the transmitter forward carefully.
This initiates rising of the model. Put the left control stick roughly into the middle position again to stop rising. Pull the
left control lever back carefully to start sinking.
If you move the left control lever to the left, the model will turn around its vertical axis. If you move it towards the right,
the quadrocopter will turn to the right.
Push the right control lever forward carefully. The model is controlled forward. If you push the right control lever back-
wards, the quadrocopter will be controlled backwards.
If the right control lever is controlled to the left, the model will oat to the left. If you move the right control lever to the
right, the quadrocopter will oat to the right.
When controlling the model, also observe the notes in chapter 11.