User manual

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Normal Mapping
Computer Term
In 3D computer graphics, normal mapping is used
to add details to shading without using more
polygons.
Parent Item
RealFlight Term
In many of RealFlight 6.5’s selection windows,
items are displayed in a hierarchy format. An item
that has an additional item within it is considered
the parent item.
PhotoField
RealFlight Term
A technology that creates a flying field by using a
panoramic photograph as a background for a flat
terrain.
Pilot Profile
RealFlight Term
Contains miscellaneous information about the
modeler such as name, location, hours logged, etc.
It is a great methodology to identify yourself to
others in multiplayer sessions.
Pirouette
R/C Term
The yawing action of a helicopter that looks much
like an ice skater spinning in a circle. One Pirouette
is equal to one 360-degree rotation.
Pitch Axis
R/C Term
The airplane axis is controlled by the elevator. Pitch
is illustr
ated by holding the airplane at each wingtip.
Raising or lowering the nose is the pitch movement.
This is how the climb or dive is controlled.
Plumb String
R/C Term
When you measure your aircraft for RealFlight,
some measurements require that you have a
reference line running straight up and down. To
make such a line, we tie a weight to the free end of a
string, and let the weight dangle. Because the string
is then “plumb” (oriented straight up and down), it
is called a Plumb String. A Plumb String is
particularly useful in measuring an aircraft’s center
of gravity.
Point Rolls
R/C Term
These maneuvers are very similar to a roll with the
exception of a hesitation at either 1/4 or 1/8 of the
roll.
Private Session
RealFlight Term
A multiplayer session that is password protected by
the Host. The Host must communicate the session
password to each player who wishes to join the
private session.