Installation guide
Link 1 is active, Link 2 is inactive:
At this point, you may be wondering several things:
How is the Link Master selected?
Halogen automatically selects the Link Master when you initially create the control link.
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If you are creating your control link by dropping one control onto another, your initial con-
trol link target
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becomes the Link Master. For example, if you dropped a DR1 Level con-
trol onto the Gain parameter in a Level block, the Level block becomes the Link Master as
it is the target.
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If you are creating your control link by dropping controls into a control link in the All
Links dialog box, the first control dropped on the control link becomes the Link Master.
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If you include a read-only control in your control link, the read-only control always
becomes the Link Master and disables your ability to change its designation as the Link
Master. This is done because the HAL System cannot alter a read-only device.
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Dynamic selectors (selectors that automatically change their number of selections to match
the link in which they are participating) cannot be Link Master because they have no value
when they are not linked. Therefore, a newly-activated link cannot use a dynamic selector’s
value for initialization.
Does it matter which participant is the Link Master?
It is recommended that the audio value in your Processing Map be the Link Master—as opposed to
your hardware controls. To ensure that this occurs, consider always dragging hardware controls
from the palette onto the Processing Map instead of moving from the Processing Map to the pal-
ette. Think in terms of what it is that you want to control.
Do I have any control over which participant is the Link Master?
Yes, you can select which participant you want to be the Link Master. To change the Link Master
designation for a control link, you access the control link's properties dialog box and select the
Link Master you want by selecting the relevant participant's Master radio button:
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The control onto which you will drop one or more other controls to create a control link. Think of the control
link target as a bucket into which you place all the other controls participating in the link.
CHAPTER 3: Key Audio Design Features
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