2017

Table Of Contents
APPLE EVENTS OBJECT
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GLOSSARY
MISCELLANEOUS SUITE
Basic Apple events, related to the clipboard and
other menu-driven functions, that most applica-
tions support. The events include: cut, copy, paste,
undo, and so on.
OBJECT CLASS
A category for Apple event objects that share
specific characteristics and capabilities.
OBJECT MODEL
The Apple events Object Model is a standard
message structure that allows Mac OS applications
to communicate. Messages built accord ing to
the Object Model consist of events, objects,
and — potentially — data.
OBJECT
A distinct item in an application that can re spond
to an Apple event. Objects are usually items a user
can identify and manipulate.
OBJECT HIERARCHY
The breakdown of an application into specific
objects and object classes. To support the Standard
and Functional-area Suites, an application must
define an object hierarchy based on standard
classifications in the Apple Event Registry:
Standard Suites.
PARAMETER
A method for identifying the object an Apple
event is sent to, the task it will perform, and the
desired options for performing the task.
PROPERTY
Characteristics used to describe Apple events objects
in the same object class.
QUARKXPRESS SUITE
The Suite that defines all the events and objects
(and their properties) specific to QuarkXPress.
REFERENCE
The component of an Apple event that first identi-
fies the container enclosing a specific object and
then uses a reference form to separate a specific
object from all possible objects in the container.
REFERENCE FORM
A parameter that identifies the specific object
in a container to which the Apple event is sent.
QuarkXPress objects can be referenced by index,
name, relative position, or test.
REQUIRED SUITE
Four Apple events, sent from the Finder, that all
scriptable applications support: open application,
open documents, print documents, and quit appli-
cation. In QuarkXPress, all the required items are
handled by equivalent items in the Standard Suite.
SCRIPTS
A series of statements in a scripting language that
send Apple events to applications asking them
to perform a series of tasks. Scripts combine the
scripting language syntax with the standard Apple
events vocabulary defined in the object model.