2017
Table Of Contents
- Contents
- Introduction
- Quark digital publishing options
- Defining your goals and limitations
- Hardware, operating systems, and formats
- General design approach
- Mistakes to avoid
- Projects and Layouts
- Digital layouts
- Creating a digital layout
- Working with layouts
- Adding interactivity to digital layouts
- Working with interactivity actions
- East Asian features in Digital layouts
- Text in Digital layouts
- Fonts in Digital layouts
- Hyperlinks in Digital layouts
- Groups in Digital layouts
- Synchronizing content between orientations
- Updating missing files
- Reviewing Digital Publishing asset usage
- Working with Reflow
- Creating a TOC for ePub or Kindle
- Working with eBook metadata
- Digital layouts
- Working with output styles
- HTML5 Publications
- Exporting for ePub
- Exporting for Kindle
- The App Studio feature
- Understanding App Studio
- Creating an App Studio issue
- Creating an App Studio app
- Preparing to submit an App Studio app to Apple
- Creating your developer account
- Getting your iPad's device ID
- Creating your iOS Development Certificate
- Creating your iOS Distribution Certificate
- Registering devices
- Creating an app ID
- Setting up for push notifications
- Creating a Development Provisioning Profile
- Creating an App Store Provisioning Profile
- Creating an app description in iTunes Connect
- Setting up in-app purchases
- Preparing to submit an Android App Studio app
- Requesting an App Studio app
- Updating an App Studio app
- Preparing to submit an App Studio app to Apple
- Submitting an app to Apple
- Submitting an Android app
- Exporting as an iOS app
- Legal notices
- Index
6
To allow the viewer to interact with the animation, check Allow Interaction.
7
If you want the animation to be initially invisible, check Hidden at Start.
8
If you want the animation to become invisible after playing, check Hidden at End.
9
Duration: Lets you specify how much time it takes for the animation to occur.
10
Delay: Lets you specify how long of a delay there should be before the animation
begins to play.
11
Play: Lets you specify the number of times the animation is played, or check Loop to
cause the animation to play repeatedly.
12
Choose from the Timeline drop down menu to specify the timeline for the animation.
For example, you can choose that the animation starts slowly and speeds up (Ease In),
or slows down at the end (Ease Out).
13
Path: Lets you define and specify the path the animation will take. Only the end point
and starting point of an object are valued as a path and the object will travel on a line
between the two.
14
Set the following options in the Animate To section of the palette to determine the
objects ending point:
• Angle: Specify a rotation angle that the object completes during the animation.
• Opacity: Specify the opacity the object should have at the end of the animation.
• Scale: X and Scale: Y : Specify a percentage value to determine whether the object
increases or decreases in size during playback.
To preview the animation, click the button.
Adding audio
You can associate an audio file with a picture box. When the end user views the issue,
the box is replaced with audio controls that allow the sound to be played. You can
also configure sound files to play in the background and to continue playing when
the user changes pages.
You can start and stop the playback of audio files with actions. For more information,
see "Working with interactivity actions."
QuarkXPress HTML5 interactivity support only .mp3 files.
Only one audio file can play at a time. If one sound is playing, and another sound
starts, the first sound is paused.
To add audio to a Digital layout:
1
Select the picture box you want to replace with the audio controls.
2
In the HTML5 palette, click Audio.
DIGITAL PUBLISHING WITH QUARKXPRESS 2017 | 31
PROJECTS AND LAYOUTS