2021

Table Of Contents
COLOR, OPACITY, AND DROP SHADOWS
Choose Grayscale or Grayscale 100K to switch to a Grayscale blending color
space.
All the examples shown in this document are based on RGB blending color space
rendering. The rendering of these objects may be different in other applications
based on the simulation profile used.
There are several ways to apply blend modes to boxes, borders, images, text and
lines:
Use the Colors palette (Window > Colors).
Use the Image Editing palette (Window > Image Editing).
Use the Home, Picture Box, Text and Border tabs of the Measurements palette.
The following blend modes can be applied:
Normal: This will never change the color values of both top and bottom objects.
This is the default mode.
Multiply: When the Multiply Blend mode is applied to the top object, each
color pixel of the top object will be multiplied with each color pixel of the
bottom object.
Screen: When the Screen Blend mode is applied to the top object, the color
pixels of both the top and bottom objects will first be inverted, and then be
multiplied, and then resultant color pixels will be inverted. The resulting color is
usually a lighter color.
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