2018

Table Of Contents
COLOR, OPACITY, AND DROP SHADOWS
300 | A Guide to QuarkXPress 2018
W
orking in a legacy color management environment
Y
ou can open projects from QuarkXPress 7.x, 8.x, or 9.x, and be confident that color
will display and output as it always has.
You can continue to work in a legacy color management environment from
QuarkXPress versions 7.x, 8.x, or 9.x. If you choose to work in a legacy color
management environment, you can still take advantage of the soft proofing features
i
n QuarkXPress.
Y
ou can easily upgrade to the QuarkXPress 7 methods by changing the Source
Setup to QuarkXPress Default (or to a custom option) in Color Manager
preferences (QuarkXPress/Edit menu > Preferences). The Source Setup is layout
specific, so if you open a project with multiple layouts, you can change the source
setup for each layout. Then, make sure any output setups you use (Edit > Color
Setups > Output) specify QuarkXPress Default profiles rather than profiles from
previous versions.
Proofing color on screen (soft proofing)
QuarkXPress provides display simulation that is accurate enough for soft proofing a
range of output. Using the information in the source setup, output setup, and any
other custom settings (such as different profiles applied to pictures), the flexible
simulation options show how the same layout will look when output to different
media and for different printing methods.
To perform soft proofing, choose an option from the Proof Output submenu of the
View menu. The menu lists all the output setups available in the layout, so if you
have imported custom output setups from a color expert, they are listed here. When
you choose an option, the entire layout displays in that color space — including the
Colors palette (Window menu) and any color swatches shown throughout
QuarkXPress.