8.0

Table Of Contents
not covered by
the Unicode
specification.
These are referred
to as UEG or
Unencoded
Glyphs. This
attribute
represents the font
glyph ID for such
characters that
cannot be
represented. Note
that this is an
empty element, as
the glyph cannot
be represented as
text.
not covered by
the Unicode
specification.
These are referred
to as UEG or
Unencoded
Glyphs. This
attribute
represents the font
glyph ID for such
characters that
cannot be
represented. Note
that this is an
empty element, as
the glyph cannot
be represented as
text.
not covered by
the Unicode
specification.
These are referred
to as UEG or
Unencoded
Glyphs. This
attribute
represents the font
glyph ID for such
characters that
cannot be
represented. Note
that this is an
empty element, as
the glyph cannot
be represented as
text.
OTVARIANT CDATA #IMPLIED
Specifies which
variant to use
from among the
multiple match
found (if any).
Specifies which
variant to use from
among the multiple
match found (if
any).
Specifies which
variant to use
from among the
multiple match
found (if any).
OTFEATURE CDATA #IMPLIED
Contains the value
of the OpenType
feature applied on
text like
AlternateFractions
(afrc),
AlternateAnnotati
ons, etc.
Contains the value
of the OpenType
feature applied on
text like
AlternateFractions
(afrc),
AlternateAnnotati
ons, etc.
Contains the value
of the OpenType
feature applied on
text like
AlternateFractions
(afrc),
AlternateAnnotati
ons, etc.
SCRIPT (Hira | Hani | Hrkt | Hang |
Yiii | Kana |Bopo | none) "none"
Represents the
script system used
by this
RICHTEXT
element's content.
Represents the
script system used
by this
RICHTEXT
element's content.
Represents the
script system used
by this
RICHTEXT
element's content.
HALFWIDTHUPRIGHT (true |
false | none) "none">
Specifies whether
this character
should be
presented upright
in a vertical story.
This is specifically
applicable to
Roman characters
within a vertical
story.
Specifies whether
this character
should be
presented upright
in a vertical story.
This is specifically
applicable to
Roman characters
within a vertical
story.
Specifies whether
this character
should be
presented upright
in a vertical story.
This is specifically
applicable to
Roman characters
within a vertical
story.
<!ELEMENT RUBI (RUBITEXT,
(RICHTEXT |
ANCHOREDBOXREF |
HIDDEN)+)>
Specifies a region
of base text and
the rubi text to
include with that
Specifies a region
of base text and
the rubi text to
include with that
Specifies a region
of base text and
the rubi text to
include with that
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