8.0
Table Of Contents
- Overview
- New and enhanced features
- Getting started
- Functions
- Function overview
- Render types
- Content modifiers
- Render modifiers
- XML modify
- XML deconstruct and construct
- About XML deconstruct/construct
- xml
- construct
- Deconstructing a project
- Constructing a project
- Working with pages and spreads
- Working with layers
- Working with boxes
- Working with pictures
- Working with text
- Working with tables
- Working with Composition Zones
- Using server XSLT
- Working with lists
- Working with anchored boxes
- Working with placeholders
- Working with metadata
- Working with hidden text
- Administrative Request handlers
- The Modifier DTD
- Sample applications
- Contact Quark
- Legal notice
Modifier DTD (annotated)
This section provides the annotated version of the Modifier DTD. Details are provided for how to form
XML code that uses the construct namespace, modify parameter, and
xml namespace. The XML sent to or from these functions is case-sensitive and validated by the Modifier
DTD, thereby providing well-formed XML code that is compatible between each function.
Note: Measurement values do not require units. For example, "25pt" should be submitted as "25".
Modifier DTD
Construct
(construction of a
QuarkXPress
project using the
construct
namespace)
Modify
(modification of a
QuarkXPress
project using the
modify parameter)
XML
(deconstruction of
a QuarkXPress
project using the
xml namespace)
<?xml version="1.0"
encoding="UTF-8"?>
XML declaration
XML declaration
XML declaration
<!ENTITY eot "&#x0004;">
<!ENTITY enq "&#x0005;">
<!ENTITY ack "&#x0006;">
<!ENTITY softReturn
"&#x0007;">
<!ENTITY bs "&#x0008;">
<!ENTITY hTab "&#x0009;">
<!ENTITY lineFeed
"&#x000A;">
<!ENTITY vTab "&#x000B;">
<!ENTITY boxBreak
"&#x000C;">
<!ENTITY hardReturn
"&#x000D;">
<!ENTITY so "&#x000E;">
<!ENTITY flexSpace
"&#x000F;">
<!ENTITY dle "&#x0010;">
<!ENTITY dcOne
"&#x0011;">
<!ENTITY dcTwo
"&#x0012;">
<!ENTITY dcThree
"&#x0013;">
<!ENTITY dcFour
"&#x0014;">
<!ENTITY nak "&#x0015;">
<!ENTITY syn "&#x0016;">
<!ENTITY etb "&#x0017;">
<!ENTITY can "&#x0018;">
<!ENTITY em "&#x0019;">
Entities that
represent
QuarkXPress
special
characters.
Note: Some
entities, such as
softreturn, are
different for
QuarkXPress
than they are in
the Unicode(R)
specification.
Entities that
represent
QuarkXPress
special
characters.
Note: Some
entities, such as
softreturn, are
different for
QuarkXPress than
they are in the
Unicode
specification.
Entities that
represent
QuarkXPress
special
characters.
Note: Some
entities, such as
softreturn, are
different for
QuarkXPress
than they are in
the Unicode
specification.
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