User Guide
PYROCLUSTER
REFERENCE 47
Regularity
Regularity set to 0% (left),
50% (center) and 100% (right).
Regularity controls the feathering of the rendered puffs. By default PyroCluster uses
primitive volumes to render the smoke or cloud effect. To remove visible edges, use
the Regularity value. A value of 100% will create sharp volume edges while a value
of 0% will create feathered volumes.
Grow Radius
Grow Radius set to 0% (left)
and 100% (right).
Most of the time you’ll probably want the noise to grow with the volume — tiny little
wisps just wouldn’t do for a huge volcano cloud. Grow Radius controls the amount
of scaling used for the effect. A value of 100% means that the noise structure grows
at about the same rate as the volume itself. For best results, and for a more turbulent
life, use values between 65% and 80%.
Scale
Scale set to 50% (left),
200% (center) and 1000% (right).
The Scale value controls the size of the noise pattern. Smaller values result in ner
patterns. Experiment with each scene to nd the best value for Scale, which could be
anything ranging from 0% to 10,000,000%! It just depends on the scene.