User's Manual

MATRIX BOARD - SETTINGS AND FUNCTIONS MATRIX BOARD - SETTINGS AND FUNCTIONS (CONTINUED)
When servicing your marker:
Make sure a barrel sock is fitted
to the MATRIX.
Make sure your hopper is removed
from the MATRIX.
Make sure there are no paintballs in the
breech of the MATRIX.
Always remove the first stage regulator and
relieve all residual gas pressure from the
MATRIX before disassembly.
The MATRIX can hold a small residual charge
of gas, typically 1 shot, with the first stage
regulator removed. Always discharge the
marker in a safe direction to relieve this
residual gas pressure.
WARNING
The MATRIX is not water resistant.
Excess moisture can cause damage
to electronic parts.
Keep the board and all electrical
components clean of dirt, paint
and moisture.
To clean the board, use canned air. If a
more aggressive cleaning method is needed,
lightly scrub the components with a soft,
dry brush. Heavy scrubbing will damage
the board.
WARNING
TURNING THE MATRIX ON AND OFF
To turn on the MATRIX, press and hold the upper button (see figure 1) until the LED light turns orange.
The orange light indicates board bootup. After the bootup sequence, the LED will turn either RED (no
ball) or GREEN (ball ready to fire). To turn the MATRIX off, press and hold the power button until the
LED turns off.
NOTE: The MATRIX automatically switches off after 10 minutes of non-use.
FIRING THE MATRIX
As soon as the marker is turned on and the LED turns from orange to either red or green, the MATRIX
is ready to fire. If there is no ball and the LED is RED, you need to hold the trigger for 1 second to force
the MATRIX to fire once. If there is a paintball inside the breech and the LED is green, just press the
trigger to fire the marker.
LED LIGHT INDICATOR
There is a LED light mounted on the back strap of the frame, under the two buttons. This light provides
information to the user by the MATRIX. There are three colors on the LED light: red, green and orange.
When you turn on the marker in normal operation mode with the power button, the light colors mean
the following:
Orange Bootup sequence.
Red No ball detected inside the MATRIX (eye on).
Green Ball detected inside the MATRIX (eye on).
Blinking Red Eye function turned off. The MATRIX will fire even though there is
no ball inside the breech.
Blinking Green Eye blocked. This means that your eyes are either dirty or
there is a bad connection. The ROF (rate of fire) is automatically
reduced to prevent chopping. If this happens during game play,
you can turn the eye off to increase your ROF.
Blinking Orange Indicates a low battery. Battery should be changed as
soon as possible.
NOTE: The eye is always activated when you turn the marker on.
ORANGE GREENRED
BOARD SETTINGS AND CONFIGURATION MODE
There are four settings you can alter on the MATRIX board with the DIP switches inside the grip frame
(see figure 2):
ABS Anti Bolt Stick.
Trigger Sensitivity This setting adjusts the delay between two trigger pulls.
Dwell This is the time the solenoid is activated for.
ROF Rate Of Fire when the eye is deactivated.
Anti Bolt Stick -
When ABS is activated, the dwell is increased after 15 seconds of non-use for the
next shot fired.This helps to prevent bolt-stick, but may result in higher velocity for the first shot.
ABS on ABS off
(default)
Figure 1
Figure 2
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