Specifications
Table Of Contents
- Table of Contents
- The Sequencer
- Routing Audio and CV
- Routing MIDI to Reason
- Using Reason as a ReWire Slave
- MIDI and Keyboard Remote Control
- Synchronization
- Optimizing Performance
- Transport Panel
- Reason Hardware Interface
- The Mixer
- Redrum
- Subtractor Synthesizer
- Malström Synthesizer
- NN-19 Sampler
- NN-XT Sampler
- Introduction
- Panel Overview
- Loading Complete Patches and REX Files
- Using the Main Panel
- Overview of the Remote Editor panel
- About Samples and Zones
- Selections and Edit Focus
- Adjusting Parameters
- Managing Zones and Samples
- Working with Grouping
- Working with Key Ranges
- Setting Root Notes and Tuning
- Using Automap
- Layered, Crossfaded and Velocity Switched Sounds
- Using Alternate
- Sample Parameters
- Group Parameters
- Synth parameters
- Connections
- Dr. Rex Loop Player
- Matrix Pattern Sequencer
- ReBirth Input Machine
- BV512 Vocoder
- The Effect Devices
- Common Device Features
- Scream 4 Sound Destruction Unit
- RV7000 Advanced Reverb
- RV-7 Digital Reverb
- DDL-1 Digital Delay Line
- D-11 Foldback Distortion
- ECF-42 Envelope Controlled Filter
- CF-101 Chorus/Flanger
- PH-90 Phaser
- UN-16 Unison
- COMP-01 Auto Make-up Gain Compressor
- PEQ-2 Two Band Parametric EQ
- Spider Audio Merger & Splitter
- Spider CV Merger & Splitter
- Menu and Dialog Reference
- About Audio on Computers
- MIDI Implementation
- Index
REDRUM
96
D When Start Velocity is set to any other value than zero, the LED
above the knob lights up.
D A negative Start Velocity amount is only useful if you have set the
Start parameter to a value higher than 0.
By raising the Start value a bit and setting Start Velocity to a negative value,
you can create rather realistic velocity control over some drum sounds. This
is because the very first transients in the drum sound will only be heard when
you play hard notes.
! The Sample Start settings are available for drum sound channels 3-
5, 8 and 9.
Global Settings
Channel 8 & 9 Exclusive
If this button is activated, the sounds loaded into drum channels 8 and 9 will be
exclusive. In other words, if a sound is played in channel 8 it will be silenced the
moment a sound is triggered in channel 9, and vice versa.
The most obvious application for this feature is to “cut off” an open hi-hat with a
closed hi-hat, just like a real one does.
High Quality Interpolation
When this is activated, the sample playback is calculated using a more ad-
vanced interpolation algorithm. This results in better audio quality, especially for
drum samples with a lot of high frequency content.
D High Quality Interpolation uses more computer power - if you don’t
need it, it’s a good idea to turn it off!
Listen to the drum sounds in a context and determine whether you think this
setting makes any difference.
! If you are using a Macintosh with a G4 (Altivec) processor, turning
High Quality Interpolation off makes no difference.
Master Level
The Master Level knob in the top left corner of the device panel governs the
overall volume from Redrum.