Specifications
Table Of Contents
- Table of Contents
- The Sequencer
- Routing Audio and CV
- Routing MIDI to Reason
- Using Reason as a ReWire Slave
- MIDI and Keyboard Remote Control
- Synchronization
- Optimizing Performance
- Transport Panel
- Reason Hardware Interface
- The Mixer
- Redrum
- Subtractor Synthesizer
- Malström Synthesizer
- NN-19 Sampler
- NN-XT Sampler
- Introduction
- Panel Overview
- Loading Complete Patches and REX Files
- Using the Main Panel
- Overview of the Remote Editor panel
- About Samples and Zones
- Selections and Edit Focus
- Adjusting Parameters
- Managing Zones and Samples
- Working with Grouping
- Working with Key Ranges
- Setting Root Notes and Tuning
- Using Automap
- Layered, Crossfaded and Velocity Switched Sounds
- Using Alternate
- Sample Parameters
- Group Parameters
- Synth parameters
- Connections
- Dr. Rex Loop Player
- Matrix Pattern Sequencer
- ReBirth Input Machine
- BV512 Vocoder
- The Effect Devices
- Common Device Features
- Scream 4 Sound Destruction Unit
- RV7000 Advanced Reverb
- RV-7 Digital Reverb
- DDL-1 Digital Delay Line
- D-11 Foldback Distortion
- ECF-42 Envelope Controlled Filter
- CF-101 Chorus/Flanger
- PH-90 Phaser
- UN-16 Unison
- COMP-01 Auto Make-up Gain Compressor
- PEQ-2 Two Band Parametric EQ
- Spider Audio Merger & Splitter
- Spider CV Merger & Splitter
- Menu and Dialog Reference
- About Audio on Computers
- MIDI Implementation
- Index
THE SEQUENCER
24
Moving notes
D To move a note, click and drag it to a new position.
If several notes are selected, all will be moved. The individual distance be-
tween the moved notes will be kept.
D If Snap is on, the moved events will keep their relative distance to
the Snap value positions.
For example, if Snap is set to “Bar”, you can move the selected notes to an-
other bar without affecting their timing.
D If you hold down [Shift] when you drag, movement is restricted to
horizontal or vertical only.
This helps you move notes without accidentally transposing them, or trans-
posing notes without accidentally changing their meter position.
Duplicating notes
To duplicate the selected notes, hold down [Option] (Mac) or [Ctrl] (Windows)
and proceed as when moving notes.
Using Cut, Copy and Paste
You can move or duplicate events using the Cut, Copy and Paste commands on
the Edit menu.
D When you Cut or Copy, the song position is automatically moved to
the end of the selection (or, if Snap is activated, to the closest Snap
value position after the end of the selection).
You can use this for repeating events, as described on page 16.
D When you Paste, the events appear at the song position, on their
original track(s).
Resizing notes
When you select a note, a handle appears on its right edge. You can click on
this handle and drag to make the note shorter or longer.
D If Snap is on, the end of the note will be magnetic to the Snap value
positions.
You can disable this function temporarily by pressing [Shift] when you drag.
This allows you to resize the note to any length, regardless of the Snap
value.
D If several notes are selected, all will be resized by the same
amount.
About resizing drum notes
Drum notes can be resized as any other notes. However, the result of this de-
pends on the settings of the Decay/Gate switch and the Length knob for the
drum sound on the Redrum panel:
D If Decay mode is selected, the drum sound will play to its end, re-
gardless of the note length.
Or rather, it will fade out according to the Length setting.
D If Gate mode is selected, the note length affects the resulting
sound.
However, the maximum length of the sound is set by the Length knob - the
sound will be cut off after this length, regardless of the note length.
Finally, even if the Length knob is set to its maximum value, the sound will not
play longer than the length of the drum sample.