Specifications
Table Of Contents
- Table of Contents
- The Sequencer
- Routing Audio and CV
- Routing MIDI to Reason
- Using Reason as a ReWire Slave
- MIDI and Keyboard Remote Control
- Synchronization
- Optimizing Performance
- Transport Panel
- Reason Hardware Interface
- The Mixer
- Redrum
- Subtractor Synthesizer
- Malström Synthesizer
- NN-19 Sampler
- NN-XT Sampler
- Introduction
- Panel Overview
- Loading Complete Patches and REX Files
- Using the Main Panel
- Overview of the Remote Editor panel
- About Samples and Zones
- Selections and Edit Focus
- Adjusting Parameters
- Managing Zones and Samples
- Working with Grouping
- Working with Key Ranges
- Setting Root Notes and Tuning
- Using Automap
- Layered, Crossfaded and Velocity Switched Sounds
- Using Alternate
- Sample Parameters
- Group Parameters
- Synth parameters
- Connections
- Dr. Rex Loop Player
- Matrix Pattern Sequencer
- ReBirth Input Machine
- BV512 Vocoder
- The Effect Devices
- Common Device Features
- Scream 4 Sound Destruction Unit
- RV7000 Advanced Reverb
- RV-7 Digital Reverb
- DDL-1 Digital Delay Line
- D-11 Foldback Distortion
- ECF-42 Envelope Controlled Filter
- CF-101 Chorus/Flanger
- PH-90 Phaser
- UN-16 Unison
- COMP-01 Auto Make-up Gain Compressor
- PEQ-2 Two Band Parametric EQ
- Spider Audio Merger & Splitter
- Spider CV Merger & Splitter
- Menu and Dialog Reference
- About Audio on Computers
- MIDI Implementation
- Index
THE EFFECT DEVICES
234
Spring
An emulation of a spring reverb as can be found in guitar amplifiers, organs, etc.
The spring reverb has the following parameters:
Echo
This is an advanced echo effect, with diffusion controls and tempo sync. When
Echo is selected, the Decay control on the main panel controls the echo feed-
back (the number of echo repeats). The parameters are:
| Parameter | Description
Length Sets the length of the simulated spring.
Diffusion At low Diffusion settings, you will hear the individual reverb
“bounces” more clearly, while higher settings produce a more
“smeared”, dense and even reverb.
Disp Freq When sending a signal to a real-life spring reverb, the initial
transient will produce a quick, characteristic sweeping tonal
noise. This is because different frequencies in the sound are
delayed by different amounts (a phenomenon called disper-
sion). This parameter controls the frequency of that sound.
LF Damp Controls how quickly the low frequencies should decay in the
reverb. Raise it to gradually remove low frequencies, making
the reverb sound “thinner” and less boomy.
Stereo (on/off) Determines whether the output of the spring reverb should be
in mono or stereo.
Predelay Sets the predelay time, i.e. the delay between the source sig-
nal and the start of the early reflections and reverb.
Disp Amount Sets the amount of dispersion effect (see Disp Freq above).
| Parameter | Description
Echo Time Sets the time between each echo.
When Tempo Sync (see below) is off, the echo time is set in
milliseconds (10 - 2000 ms); when Tempo Sync is on you set
the echo time as a number of 1/16 notes or 1/8 triplet notes,
in relation to the current song tempo.
Diffusion When this is set to 0, the echo will sound as a standard delay
with clear, precise repeats. Raising the Diffusion setting will in-
troduce additional echoes very close to the “main” echo re-
peats, causing a “smeared” echo sound. This will also expand
the echo stereo image.
Tempo Sync Determines whether the echo time should be freely set (“off”)
or synchronized to Reason’s tempo (“on”).
LF Damp Controls how quickly the low frequencies should decay in the
echoes. Raise it to gradually remove low frequencies.
Spread Adjusts the spacing of the additional echoes added by the Dif-
fusion parameter. For a very smeared echo (sound more like a
reverb), set both Diffusion and Spread to their maximum val-
ues.
Predelay Sets an additional delay time before the first echo repeat.