Specifications
Table Of Contents
- Table of Contents
- The Sequencer
- Routing Audio and CV
- Routing MIDI to Reason
- Using Reason as a ReWire Slave
- MIDI and Keyboard Remote Control
- Synchronization
- Optimizing Performance
- Transport Panel
- Reason Hardware Interface
- The Mixer
- Redrum
- Subtractor Synthesizer
- Malström Synthesizer
- NN-19 Sampler
- NN-XT Sampler
- Introduction
- Panel Overview
- Loading Complete Patches and REX Files
- Using the Main Panel
- Overview of the Remote Editor panel
- About Samples and Zones
- Selections and Edit Focus
- Adjusting Parameters
- Managing Zones and Samples
- Working with Grouping
- Working with Key Ranges
- Setting Root Notes and Tuning
- Using Automap
- Layered, Crossfaded and Velocity Switched Sounds
- Using Alternate
- Sample Parameters
- Group Parameters
- Synth parameters
- Connections
- Dr. Rex Loop Player
- Matrix Pattern Sequencer
- ReBirth Input Machine
- BV512 Vocoder
- The Effect Devices
- Common Device Features
- Scream 4 Sound Destruction Unit
- RV7000 Advanced Reverb
- RV-7 Digital Reverb
- DDL-1 Digital Delay Line
- D-11 Foldback Distortion
- ECF-42 Envelope Controlled Filter
- CF-101 Chorus/Flanger
- PH-90 Phaser
- UN-16 Unison
- COMP-01 Auto Make-up Gain Compressor
- PEQ-2 Two Band Parametric EQ
- Spider Audio Merger & Splitter
- Spider CV Merger & Splitter
- Menu and Dialog Reference
- About Audio on Computers
- MIDI Implementation
- Index
NN-XT SAMPLER
17 1
About Crossfading Between Zones
At the bottom right in the sample parameter area are two knobs marked “Fade
In” and “Fade Out”. These are primarily used for setting up velocity crossfades
for smooth transitions between overlapping zones. In order to set up crossfades
you adjust the fade out and fade in values for the overlapping zones.
Crossfading Between two Sounds
An example:
D Two zones are both set to play in the full velocity range of 1-127.
D Zone 1 has a fade out value of 40.
This means that this zone will play at full level with velocity values below 40,
With higher velocity values, it will gradually fade out.
D Zone 2 has a fade in value of 80.
This has the effect that as you play velocity values up to 80, this zone will
gradually fade in. With velocity values above 80, it will play at full level.
Another example:
Crossfading can be used to only fade in or fade out a certain sound. One com-
mon example is to set things up so that one sound plays the entire velocity range
and another is faded in only at high velocity values.
D Zone 1 is set to play the entire velocity range with no crossfade.
D Zone 2 is set to play the velocity range 80 to 127, with a fade in
value of 110.
This means that this zone will start fading in from velocity values 80 and will
play at full level in the velocity range 110 to 127.
This can be used for example to add a rimshot to a regular snare sound or a
harder attack to a softer violin sample.
0
40
20
60
100
80
127
Velocity
Zone 1
Zone 2
0
40
20
60
100
80
127
Velocity
Zone 1
Zone 2