Specifications
Table Of Contents
- Table of Contents
- The Sequencer
- Routing Audio and CV
- Routing MIDI to Reason
- Using Reason as a ReWire Slave
- MIDI and Keyboard Remote Control
- Synchronization
- Optimizing Performance
- Transport Panel
- Reason Hardware Interface
- The Mixer
- Redrum
- Subtractor Synthesizer
- Malström Synthesizer
- NN-19 Sampler
- NN-XT Sampler
- Introduction
- Panel Overview
- Loading Complete Patches and REX Files
- Using the Main Panel
- Overview of the Remote Editor panel
- About Samples and Zones
- Selections and Edit Focus
- Adjusting Parameters
- Managing Zones and Samples
- Working with Grouping
- Working with Key Ranges
- Setting Root Notes and Tuning
- Using Automap
- Layered, Crossfaded and Velocity Switched Sounds
- Using Alternate
- Sample Parameters
- Group Parameters
- Synth parameters
- Connections
- Dr. Rex Loop Player
- Matrix Pattern Sequencer
- ReBirth Input Machine
- BV512 Vocoder
- The Effect Devices
- Common Device Features
- Scream 4 Sound Destruction Unit
- RV7000 Advanced Reverb
- RV-7 Digital Reverb
- DDL-1 Digital Delay Line
- D-11 Foldback Distortion
- ECF-42 Envelope Controlled Filter
- CF-101 Chorus/Flanger
- PH-90 Phaser
- UN-16 Unison
- COMP-01 Auto Make-up Gain Compressor
- PEQ-2 Two Band Parametric EQ
- Spider Audio Merger & Splitter
- Spider CV Merger & Splitter
- Menu and Dialog Reference
- About Audio on Computers
- MIDI Implementation
- Index
SUBTRACTOR SYNTHESIZER
102
D In Octave steps
The range is 0 - 9. The default setting is 4 (where “A” above middle “C” on
your keyboard generates 440 Hz).
D In Semitone steps
Allows you to raise the frequency in 12 semitone steps (1 octave).
D In Cent steps (100th of a semitone)
The range is -50 to 50 (down or up half a semitone).
Oscillator Keyboard Tracking
Oscillator 1 has a button named “Kbd. Track”. If this is switched off, the oscilla-
tor pitch will remain constant, regardless of any incoming note pitch messages,
although the oscillator still reacts to note on/off messages. This can be useful for
certain applications:
D When Frequency Modulation (FM - see page 104) or Ring Modula-
tion (see page 105) is used.
This produces enharmonic sounds with very varying timbre across the key-
board.
D For special effects and non-pitched sounds (like drums or percus-
sion) that should sound the same across the keyboard.
Using Oscillator 2
You activate Osc 2 by clicking the button next to the text “Osc 2“. Setting oscil-
lator frequency and keyboard tracking is identical to Oscillator 1.
Adding a second oscillator enables many new modulation possibilities which
can produce richer timbres. A basic example is to slightly detune (+/– a few
cents) one of the oscillators. This slight frequency offset causes the oscillators
to “beat” against each other, producing a wider and richer sound. Also, by com-
bining two different waveforms, and adding frequency or ring modulation, many
new timbres can be created.
Oscillator Mix
The Osc Mix knob determines the output balance between Osc 1 and Osc 2. To
be able to clearly hear both oscillators, the “Osc Mix” knob should be set some-
where around the center position. If you turn the Mix knob fully to the left, only
Osc 1 will be heard, and vice versa. [Command]/[Ctrl]-clicking the knob sets the
Mix parameter to center position.
Oscillator 2 Waveform
The waveform alternatives for Oscillator 2 are identical to those of Oscillator 1.
However, the Noise Generator provides a third sound generating source (in ad-
dition to the two oscillators) in Subtractor, and could be regarded as an “extra”
waveform for Oscillator 2, as it is internally routed to the Oscillator 2 output. See
below for a description of the Noise Generator.