Operation Manual
Table Of Contents
- Table of Contents
- Introduction
- Common Operations and Concepts
- On-screen Piano Keys
- Audio Basics
- Sequencer Functions
- About this chapter
- Introduction
- Sequencer area overview
- Track details
- Lane details
- Clip basics
- Toolbar details
- Ruler details
- Transport Panel details
- About the Inspector
- Recording in the Sequencer
- About this chapter
- General recording functions
- Note recording details
- Parameter automation recording details
- Performance controllers vs. track parameter automation
- Recording performance controller automation
- Recording parameter automation into Note Clips
- Recording performance controller automation over or into an existing clip
- About performance controller automation on multiple lanes
- Recording parameter automation
- Recording parameter automation in Loop mode
- Recording parameter automation over or into an existing clip
- Adjusting automated parameters during playback - “Live mode”
- Recording parameter automation on multiple tracks
- Pattern automation recording details
- Tempo automation recording
- Arranging in the Sequencer
- About this chapter
- Clip handling
- Selecting clips
- Deleting clips
- Resizing (masking) clips
- About masked recordings and events
- Tempo scaling clips
- Moving clips
- About overlapping clips
- Duplicating clips
- Cutting, Copying and Pasting clips
- Naming clips
- Coloring clips
- Splitting clips
- Joining clips
- Muting clips
- Merging clips on note lanes
- Matching clips using the “Match Values” function
- Inserting bars
- Removing bars
- Note and Automation Editing
- About this chapter
- The Edit Mode
- Tool Window editing tools
- Note editing
- Selecting notes
- Deleting notes
- Drawing notes
- Resizing notes
- Moving notes
- Moving notes manually
- About moving notes outside or between clips
- Changing note pitches (transpose) with the arrow keys
- Nudging note positions with the arrow keys
- About nudging notes outside an open clip
- Moving notes with the “Alter Notes” function
- Moving notes with the “Extract Notes to Lanes” and “Explode” functions
- Moving notes in the Inspector
- Duplicating notes
- Using Cut, Copy and Paste
- Quantizing notes
- Transposing notes
- Extract Notes to Lanes
- Scale Tempo
- Editing note velocity
- Automation editing
- Overview
- Editing parameter automation
- Drawing parameter automation events
- Deleting automation events
- Editing performance controller automation
- About Automation Cleanup
- Editing pattern automation
- Drawing pattern automation
- Moving, resizing and duplicating pattern automation clips
- Deleting pattern automation clips
- The “Convert Pattern Automation to Notes” function
- Editing tempo automation
- Automating time signature
- Moving, resizing and duplicating time signature automation clips
- Deleting time signature automation clips
- Note and automation editing in the Inspector
- Working with Blocks in the Sequencer
- About this chapter
- Introduction
- Arrangement Views
- Editing Blocks in the Block View
- Arranging Blocks in the Song View
- Working with the Rack
- About this chapter
- Rack device procedures
- Sounds and Patches
- About this chapter
- About patches
- About ReFills
- Using the Browser
- Opening the browser
- Browser elements
- Navigating in the Browser
- Using Locations and Favorites
- Favorites Lists
- Selecting and auditioning patches
- Selecting and auditioning samples
- Selecting multiple files
- Cross-browsing patch files
- Create Instrument/Create Effect
- About patch formats and sampler devices
- Using the “Search” function
- Opening files
- About browse lists
- Handling Missing Sounds
- The Missing Sounds dialog
- Reason file formats
- Routing Audio and CV
- Song File Handling
- Exporting Audio
- Sampling
- The ReGroove Mixer
- Remote - Playing and Controlling Devices
- About the various MIDI inputs
- About Remote
- Setting up
- Remote basics
- Locking a surface to a device
- Remote Override
- Additional Remote Overrides...
- Keyboard Control
- Saving Remote Setups
- ReWire
- Synchronization and Advanced MIDI
- About this chapter
- Synchronization to MIDI Clock
- Advanced MIDI - The External Control Bus inputs
- Optimizing Performance
- Reason Hardware Interface
- The Combinator
- Introduction
- Creating Combinator devices
- Combinator elements
- About internal and external connections
- Adding devices to a Combi
- Combi handling
- Sequencer tracks and playing Combis
- The Controller panel
- Using the Programmer
- Mixer 14:2
- The Line Mixer 6:2
- Subtractor Synthesizer
- Thor Polysonic Synthesizer
- Malström Synthesizer
- NN-19 Sampler
- Introduction
- General sampling principles
- About audio file formats
- Sampling in NN-19
- About Key Zones and samples
- Loading a Sample into an empty NN-19
- Loading SoundFont samples
- Loading REX slices as samples
- Creating Key Zones
- Selecting Key Zones
- Setting the Key Zone Range
- Deleting a Key Zone
- About Key zones, assigned and unassigned samples
- Adding sample(s) to a Key Map
- Setting the Root Key
- Removing sample(s) from a Key Map
- Removing all unassigned samples
- Rearranging samples in a Key Map
- Setting Sample Level
- Tuning samples
- Looping Samples
- About the Solo Sample function
- Automap Samples
- NN-19 synth parameters
- Play Parameters
- Connections
- NN-XT Sampler
- Introduction
- Sampling in NN-XT
- Panel overview
- Loading complete Patches and REX files
- Using the main panel
- Overview of the Remote Editor panel
- About Samples and Zones
- Selections and Edit Focus
- Adjusting parameters
- Managing Zones and Samples
- Working with Grouping
- Working with Key Ranges
- Setting Root Notes and Tuning
- Using Automap
- Layered, crossfaded and velocity switched sounds
- Using Alternate
- Sample parameters
- Group parameters
- Synth parameters
- Connections
- Dr. Octo Rex Loop Player
- Introduction
- About REX file formats
- Loading and saving Dr. Octo Rex patches
- Playing Loops
- Adding Loops
- Playing individual Loop Slices
- Creating sequencer notes
- Slice handling
- Dr. Octo Rex panel parameters
- Dr. Octo Rex synth parameters
- Connections
- Redrum Drum Computer
- Introduction
- Sampling in Redrum
- About file formats
- Using patches
- Programming patterns
- Redrum parameters
- Using Redrum as a sound module
- Connections
- Kong Drum Designer
- Introduction
- Overview
- About file formats
- Using patches
- Pad Settings
- The Drum and FX section
- The Drum modules
- The Support Generator modules
- The FX modules
- Connections
- Using Kong as an effect device
- Using external effects with Kong
- The MClass Effects
- RV7000 Advanced Reverb
- Scream 4 Sound Destruction Unit
- BV512 Vocoder
- Introduction
- Setting up for basic vocoding
- Using the BV512 as an equalizer
- BV512 parameters
- Connections
- Automation
- Tips and tricks
- Half-Rack Effects
- Matrix Pattern Sequencer
- RPG-8 Arpeggiator
- ReBirth Input Machine (Windows Only)
- Menu and Dialog Reference
- Reason menu (Mac OS X)
- File menu
- Edit menu
- Undo
- Redo
- Cut/Cut Tracks and Devices
- Copy/Copy Tracks and Devices/Copy Patch
- Paste/Paste Tracks and Devices/Paste Patch
- Delete/Delete Tracks and Devices
- Delete Tracks
- Duplicate Tracks and Devices
- Select All/Select All Devices
- Select All in Device Group
- Sort Selected Device Groups
- Auto-route Device
- Disconnect Device
- Combine/Uncombine
- Initialize Patch
- Cut Pattern
- Copy Pattern
- Paste Pattern
- Clear Pattern
- Browse Patches...
- Browse Loops...
- Browse Samples...
- Automap Samples
- Delete Sample/Remove Sample
- Delete Unused Samples
- Split Key Zone
- Delete Key Zone
- Reload Samples
- Add Zone
- Copy Zones
- Paste Zones
- Duplicate Zones
- Delete Zones
- Select All Zones
- Copy Parameters to Selected Zones
- Sort Zones by Note
- Sort Zones by Velocity
- Group Selected Zones
- Set Root Notes from Pitch Detection
- Automap Zones
- Automap Zones Chromatically
- Create Velocity Crossfades
- Copy Loop to Track
- Copy Pattern to Track
- Shift Pattern Left/Right
- Shift Drum Left/Right
- Shift Pattern Up/Down
- Random Sequencer Pattern
- Randomize Pattern
- Randomize Drum
- Alter Pattern
- Alter Drum
- Invert Pattern
- Arpeggio Notes to Track
- Create Track for.../Delete Track for...
- Go To Track for
- Insert Bars Between Locators
- Remove Bars Between Locators
- Convert Pattern Automation to Notes
- Convert Block Track to Song Clips
- Commit to Groove
- Parameter Automation...
- New Note Lane
- Merge Note Lanes on Tracks
- Get Groove From Clip
- Join Clips
- Mute Clips/Unmute Clips
- Crop Events to Clips
- Add Labels to Clips/Remove Labels from Clips
- Clip Color
- Track Color
- Adjust Alien Clips to Lane
- Quantize Notes
- Edit Keyboard Control Mapping...
- Clear Keyboard Control Mapping
- Clear All Keyboard Control Mappings for Device
- Edit Remote Override Mapping...
- Clear Remote Override Mapping
- Clear All Remote Override Mappings for Device
- Copy/Paste Remote Override Mappings
- Preferences – General
- Mouse Knob Range
- Automation Cleanup Level
- Trigger Notes while Editing
- Reduce Cable Clutter Setting
- Cable Animation
- Show Parameter Value Tool Tip
- Show Automation Indication
- Default Song
- Load Last Song On Startup
- CPU Usage Limit
- Load Default Sound in New Devices
- Use MultiCore Audio Rendering
- Self-contain Samples When Loading From Disk
- Preferences – Audio
- Preferences – Keyboards and Control Surfaces
- Preferences – Advanced Control
- Preferences - Language and Computer Keyboard
- Create menu
- Options menu
- Internal Sync/MIDI Clock Sync/ReWire Sync
- Enable Keyboard Control
- Keyboard Control Edit Mode
- Remote Override Edit Mode
- Additional Remote Overrides...
- Surface Locking...
- Toggle Rack Front/Rear
- Reduce Cable Clutter
- Auto-group Devices and Tracks
- Follow Song
- Show Block Clips in Song View
- Keep Events in Clip while Editing
- Auto-color New Sequencer Tracks
- Record Automation into Note Clips
- Number of Precount Bars
- Enter Edit Mode/Enter Arrange Mode
- Switch to Block View/Song View
- Window menu (Windows version)
- Window menu (Mac OS X version)
- Help menu
- Index
MENU AND DIALOG REFERENCE
748
Redrum:
To use this menu item to load a new drum sound into Redrum, proceed as follows:
1. Select a channel in the drum machine, by clicking its Select button.
2. Select Browse Samples.
The Redrum sample browser opens.
3. Navigate to a location containing any of the sample formats listed above, select one and click Open.
NN19:
This menu item can also be used to add a sample to a key zone in a key map in the NN19 sampler.
1. Select a key zone.
This can be empty, or contain a sample - it doesn’t matter for now.
2. Use the browser to add one or several (see below) sample(s).
The following will happen:
D If the zone contained a sample prior to loading, this will be replaced, both in the zone and in the sample mem-
ory, unless the sample was also used by another key zone.
D If you loaded several samples, one of the samples (the sample that was selected furthest down in the Browser
list) will be loaded into the key zone, and the other samples will be loaded into the sample memory.
NN-XT:
This menu item is used for adding one or more sample(s) to a key zone in the NN-XT:
1. Make sure the Remote Editor panel is folded out, by clicking the small arrow in the bottom left corner.
If the remote editor panel is folded in, you will only be able to browse for NN-XT
patches
.
2. Use the sample browser to add one or several sample(s).
The sample(s) will be placed in separate zones and mapped across the same key range.
D If a zone is selected when you browse for samples, the sample will be loaded into that zone, replacing any pre-
vious sample.
Replacing samples this way is only possible when you load a single sample.
Automap Samples
This menu item applies to the NN19 Sampler. If you have a number of samples that belong together but haven’t been
mapped to key zones, you can use the “Automap Samples” function. This is used in the following way:
1. Select all samples that belong together and load them in one go, using the sample browser.
One of the samples will be loaded to a key zone spanning the whole range, and the rest will reside in the sample
memory.
2. Select Automap Samples from the Edit menu.
Now the samples currently in memory will be arranged automatically so that:
• Each sample will be placed correctly according to its root note, and will be tuned according to the information
in the sample file.
Most audio editing programs can save root key information as part of the file.
• Each sample will occupy half the note range to the next sample’s root note.
The root key will always be in the middle of each zone, with the zone extending both down and up in relation to the
root position. Hence, no key zone high or low limits have to be manually set!