Operation Manual
Table Of Contents
- Table of Contents
- Introduction
- Common Operations and Concepts
- On-screen Piano Keys
- Audio Basics
- Sequencer Functions
- About this chapter
- Introduction
- Sequencer area overview
- Track details
- Lane details
- Clip basics
- Toolbar details
- Ruler details
- Transport Panel details
- About the Inspector
- Recording in the Sequencer
- About this chapter
- General recording functions
- Note recording details
- Parameter automation recording details
- Performance controllers vs. track parameter automation
- Recording performance controller automation
- Recording parameter automation into Note Clips
- Recording performance controller automation over or into an existing clip
- About performance controller automation on multiple lanes
- Recording parameter automation
- Recording parameter automation in Loop mode
- Recording parameter automation over or into an existing clip
- Adjusting automated parameters during playback - “Live mode”
- Recording parameter automation on multiple tracks
- Pattern automation recording details
- Tempo automation recording
- Arranging in the Sequencer
- About this chapter
- Clip handling
- Selecting clips
- Deleting clips
- Resizing (masking) clips
- About masked recordings and events
- Tempo scaling clips
- Moving clips
- About overlapping clips
- Duplicating clips
- Cutting, Copying and Pasting clips
- Naming clips
- Coloring clips
- Splitting clips
- Joining clips
- Muting clips
- Merging clips on note lanes
- Matching clips using the “Match Values” function
- Inserting bars
- Removing bars
- Note and Automation Editing
- About this chapter
- The Edit Mode
- Tool Window editing tools
- Note editing
- Selecting notes
- Deleting notes
- Drawing notes
- Resizing notes
- Moving notes
- Moving notes manually
- About moving notes outside or between clips
- Changing note pitches (transpose) with the arrow keys
- Nudging note positions with the arrow keys
- About nudging notes outside an open clip
- Moving notes with the “Alter Notes” function
- Moving notes with the “Extract Notes to Lanes” and “Explode” functions
- Moving notes in the Inspector
- Duplicating notes
- Using Cut, Copy and Paste
- Quantizing notes
- Transposing notes
- Extract Notes to Lanes
- Scale Tempo
- Editing note velocity
- Automation editing
- Overview
- Editing parameter automation
- Drawing parameter automation events
- Deleting automation events
- Editing performance controller automation
- About Automation Cleanup
- Editing pattern automation
- Drawing pattern automation
- Moving, resizing and duplicating pattern automation clips
- Deleting pattern automation clips
- The “Convert Pattern Automation to Notes” function
- Editing tempo automation
- Automating time signature
- Moving, resizing and duplicating time signature automation clips
- Deleting time signature automation clips
- Note and automation editing in the Inspector
- Working with Blocks in the Sequencer
- About this chapter
- Introduction
- Arrangement Views
- Editing Blocks in the Block View
- Arranging Blocks in the Song View
- Working with the Rack
- About this chapter
- Rack device procedures
- Sounds and Patches
- About this chapter
- About patches
- About ReFills
- Using the Browser
- Opening the browser
- Browser elements
- Navigating in the Browser
- Using Locations and Favorites
- Favorites Lists
- Selecting and auditioning patches
- Selecting and auditioning samples
- Selecting multiple files
- Cross-browsing patch files
- Create Instrument/Create Effect
- About patch formats and sampler devices
- Using the “Search” function
- Opening files
- About browse lists
- Handling Missing Sounds
- The Missing Sounds dialog
- Reason file formats
- Routing Audio and CV
- Song File Handling
- Exporting Audio
- Sampling
- The ReGroove Mixer
- Remote - Playing and Controlling Devices
- About the various MIDI inputs
- About Remote
- Setting up
- Remote basics
- Locking a surface to a device
- Remote Override
- Additional Remote Overrides...
- Keyboard Control
- Saving Remote Setups
- ReWire
- Synchronization and Advanced MIDI
- About this chapter
- Synchronization to MIDI Clock
- Advanced MIDI - The External Control Bus inputs
- Optimizing Performance
- Reason Hardware Interface
- The Combinator
- Introduction
- Creating Combinator devices
- Combinator elements
- About internal and external connections
- Adding devices to a Combi
- Combi handling
- Sequencer tracks and playing Combis
- The Controller panel
- Using the Programmer
- Mixer 14:2
- The Line Mixer 6:2
- Subtractor Synthesizer
- Thor Polysonic Synthesizer
- Malström Synthesizer
- NN-19 Sampler
- Introduction
- General sampling principles
- About audio file formats
- Sampling in NN-19
- About Key Zones and samples
- Loading a Sample into an empty NN-19
- Loading SoundFont samples
- Loading REX slices as samples
- Creating Key Zones
- Selecting Key Zones
- Setting the Key Zone Range
- Deleting a Key Zone
- About Key zones, assigned and unassigned samples
- Adding sample(s) to a Key Map
- Setting the Root Key
- Removing sample(s) from a Key Map
- Removing all unassigned samples
- Rearranging samples in a Key Map
- Setting Sample Level
- Tuning samples
- Looping Samples
- About the Solo Sample function
- Automap Samples
- NN-19 synth parameters
- Play Parameters
- Connections
- NN-XT Sampler
- Introduction
- Sampling in NN-XT
- Panel overview
- Loading complete Patches and REX files
- Using the main panel
- Overview of the Remote Editor panel
- About Samples and Zones
- Selections and Edit Focus
- Adjusting parameters
- Managing Zones and Samples
- Working with Grouping
- Working with Key Ranges
- Setting Root Notes and Tuning
- Using Automap
- Layered, crossfaded and velocity switched sounds
- Using Alternate
- Sample parameters
- Group parameters
- Synth parameters
- Connections
- Dr. Octo Rex Loop Player
- Introduction
- About REX file formats
- Loading and saving Dr. Octo Rex patches
- Playing Loops
- Adding Loops
- Playing individual Loop Slices
- Creating sequencer notes
- Slice handling
- Dr. Octo Rex panel parameters
- Dr. Octo Rex synth parameters
- Connections
- Redrum Drum Computer
- Introduction
- Sampling in Redrum
- About file formats
- Using patches
- Programming patterns
- Redrum parameters
- Using Redrum as a sound module
- Connections
- Kong Drum Designer
- Introduction
- Overview
- About file formats
- Using patches
- Pad Settings
- The Drum and FX section
- The Drum modules
- The Support Generator modules
- The FX modules
- Connections
- Using Kong as an effect device
- Using external effects with Kong
- The MClass Effects
- RV7000 Advanced Reverb
- Scream 4 Sound Destruction Unit
- BV512 Vocoder
- Introduction
- Setting up for basic vocoding
- Using the BV512 as an equalizer
- BV512 parameters
- Connections
- Automation
- Tips and tricks
- Half-Rack Effects
- Matrix Pattern Sequencer
- RPG-8 Arpeggiator
- ReBirth Input Machine (Windows Only)
- Menu and Dialog Reference
- Reason menu (Mac OS X)
- File menu
- Edit menu
- Undo
- Redo
- Cut/Cut Tracks and Devices
- Copy/Copy Tracks and Devices/Copy Patch
- Paste/Paste Tracks and Devices/Paste Patch
- Delete/Delete Tracks and Devices
- Delete Tracks
- Duplicate Tracks and Devices
- Select All/Select All Devices
- Select All in Device Group
- Sort Selected Device Groups
- Auto-route Device
- Disconnect Device
- Combine/Uncombine
- Initialize Patch
- Cut Pattern
- Copy Pattern
- Paste Pattern
- Clear Pattern
- Browse Patches...
- Browse Loops...
- Browse Samples...
- Automap Samples
- Delete Sample/Remove Sample
- Delete Unused Samples
- Split Key Zone
- Delete Key Zone
- Reload Samples
- Add Zone
- Copy Zones
- Paste Zones
- Duplicate Zones
- Delete Zones
- Select All Zones
- Copy Parameters to Selected Zones
- Sort Zones by Note
- Sort Zones by Velocity
- Group Selected Zones
- Set Root Notes from Pitch Detection
- Automap Zones
- Automap Zones Chromatically
- Create Velocity Crossfades
- Copy Loop to Track
- Copy Pattern to Track
- Shift Pattern Left/Right
- Shift Drum Left/Right
- Shift Pattern Up/Down
- Random Sequencer Pattern
- Randomize Pattern
- Randomize Drum
- Alter Pattern
- Alter Drum
- Invert Pattern
- Arpeggio Notes to Track
- Create Track for.../Delete Track for...
- Go To Track for
- Insert Bars Between Locators
- Remove Bars Between Locators
- Convert Pattern Automation to Notes
- Convert Block Track to Song Clips
- Commit to Groove
- Parameter Automation...
- New Note Lane
- Merge Note Lanes on Tracks
- Get Groove From Clip
- Join Clips
- Mute Clips/Unmute Clips
- Crop Events to Clips
- Add Labels to Clips/Remove Labels from Clips
- Clip Color
- Track Color
- Adjust Alien Clips to Lane
- Quantize Notes
- Edit Keyboard Control Mapping...
- Clear Keyboard Control Mapping
- Clear All Keyboard Control Mappings for Device
- Edit Remote Override Mapping...
- Clear Remote Override Mapping
- Clear All Remote Override Mappings for Device
- Copy/Paste Remote Override Mappings
- Preferences – General
- Mouse Knob Range
- Automation Cleanup Level
- Trigger Notes while Editing
- Reduce Cable Clutter Setting
- Cable Animation
- Show Parameter Value Tool Tip
- Show Automation Indication
- Default Song
- Load Last Song On Startup
- CPU Usage Limit
- Load Default Sound in New Devices
- Use MultiCore Audio Rendering
- Self-contain Samples When Loading From Disk
- Preferences – Audio
- Preferences – Keyboards and Control Surfaces
- Preferences – Advanced Control
- Preferences - Language and Computer Keyboard
- Create menu
- Options menu
- Internal Sync/MIDI Clock Sync/ReWire Sync
- Enable Keyboard Control
- Keyboard Control Edit Mode
- Remote Override Edit Mode
- Additional Remote Overrides...
- Surface Locking...
- Toggle Rack Front/Rear
- Reduce Cable Clutter
- Auto-group Devices and Tracks
- Follow Song
- Show Block Clips in Song View
- Keep Events in Clip while Editing
- Auto-color New Sequencer Tracks
- Record Automation into Note Clips
- Number of Precount Bars
- Enter Edit Mode/Enter Arrange Mode
- Switch to Block View/Song View
- Window menu (Windows version)
- Window menu (Mac OS X version)
- Help menu
- Index
DR. OCTO REX LOOP PLAYER
551
! When you use the Pencil tool to draw Pattern Automation clips and select Pattern in the Inspector, the Bank
selection is of no importance since Dr. Octo Rex doesn’t make use of Banks.
Triggering playback and selecting Loop Slots from a MIDI keyboard
It’s also possible to control playback, stop and Loop Slot selection in real-time by pressing different keys on a MIDI
keyboard. By pressing the keys E0 to B0 you select Loop Slot 1-8 and start playback of the corresponding loop. The
loop(s) will play back continuously, one loop at a time, until you press the D#0 key to stop playback, or click the Run
button or Stop in the main sequencer. The time between key press and Loop Slot switching is determined by the Trig
Next Loop function, see “The Trig Next Loop function”.
! Note that the Enable Loop Playback button must be on.
The picture shows what keys should be pressed to select and play Loop Slot and to stop loop playback:
• To maintain backwards compatibility with Dr. Rex, the D0 key can be used to play back the REX loop in the
Loop Slot that currently has Note To Slot focus (see “Note To Slot”).
The loop is played back once (single-shot) and cannot be stopped during this time.
Adding Loops
To add one or several (max 8) loops into the Dr. Octo Rex Loop Player, proceed as follows:
1. Unfold the Loop Editor panel.
2. Select the Loop Slot you wish to add the (first) REX loop to.
3. Open the REX Loop browser by clicking the folder button to the left of the Loop Slot buttons.
Alternatively, select “Browse Loops...” from the Edit menu or the device context menu.
4. In the browser, locate and select the desired loop(s).
You can listen to the loops before loading by using the Preview function in the browser.
D To select several loops, hold down [Ctrl](Win)/[Cmd](Mac) and click.
To select a range of loops, hold down [Shift] while clicking the last file.
5. Click Open to load the selected file(s) in the Loop Slot(s).
! If you have selected and opened several loops, the first loop will load in the selected Loop Slot and the rest will
load in consecutive Loop Slots.
! Loading new REX files will replace any files currently in the slots.
C0 D0
Loop stop
Slot 1 play
Slot 2 play
Slot 4 play
Slot 6 play
Slot 8 play
Slot 3 play
Slot 5 play
Slot 7 play