Operation Manual
Table Of Contents
- Table of Contents
- Introduction
- Common Operations and Concepts
- On-screen Piano Keys
- Audio Basics
- Sequencer Functions
- About this chapter
- Introduction
- Sequencer area overview
- Track details
- Lane details
- Clip basics
- Toolbar details
- Ruler details
- Transport Panel details
- About the Inspector
- Recording in the Sequencer
- About this chapter
- General recording functions
- Note recording details
- Parameter automation recording details
- Performance controllers vs. track parameter automation
- Recording performance controller automation
- Recording parameter automation into Note Clips
- Recording performance controller automation over or into an existing clip
- About performance controller automation on multiple lanes
- Recording parameter automation
- Recording parameter automation in Loop mode
- Recording parameter automation over or into an existing clip
- Adjusting automated parameters during playback - “Live mode”
- Recording parameter automation on multiple tracks
- Pattern automation recording details
- Tempo automation recording
- Arranging in the Sequencer
- About this chapter
- Clip handling
- Selecting clips
- Deleting clips
- Resizing (masking) clips
- About masked recordings and events
- Tempo scaling clips
- Moving clips
- About overlapping clips
- Duplicating clips
- Cutting, Copying and Pasting clips
- Naming clips
- Coloring clips
- Splitting clips
- Joining clips
- Muting clips
- Merging clips on note lanes
- Matching clips using the “Match Values” function
- Inserting bars
- Removing bars
- Note and Automation Editing
- About this chapter
- The Edit Mode
- Tool Window editing tools
- Note editing
- Selecting notes
- Deleting notes
- Drawing notes
- Resizing notes
- Moving notes
- Moving notes manually
- About moving notes outside or between clips
- Changing note pitches (transpose) with the arrow keys
- Nudging note positions with the arrow keys
- About nudging notes outside an open clip
- Moving notes with the “Alter Notes” function
- Moving notes with the “Extract Notes to Lanes” and “Explode” functions
- Moving notes in the Inspector
- Duplicating notes
- Using Cut, Copy and Paste
- Quantizing notes
- Transposing notes
- Extract Notes to Lanes
- Scale Tempo
- Editing note velocity
- Automation editing
- Overview
- Editing parameter automation
- Drawing parameter automation events
- Deleting automation events
- Editing performance controller automation
- About Automation Cleanup
- Editing pattern automation
- Drawing pattern automation
- Moving, resizing and duplicating pattern automation clips
- Deleting pattern automation clips
- The “Convert Pattern Automation to Notes” function
- Editing tempo automation
- Automating time signature
- Moving, resizing and duplicating time signature automation clips
- Deleting time signature automation clips
- Note and automation editing in the Inspector
- Working with Blocks in the Sequencer
- About this chapter
- Introduction
- Arrangement Views
- Editing Blocks in the Block View
- Arranging Blocks in the Song View
- Working with the Rack
- About this chapter
- Rack device procedures
- Sounds and Patches
- About this chapter
- About patches
- About ReFills
- Using the Browser
- Opening the browser
- Browser elements
- Navigating in the Browser
- Using Locations and Favorites
- Favorites Lists
- Selecting and auditioning patches
- Selecting and auditioning samples
- Selecting multiple files
- Cross-browsing patch files
- Create Instrument/Create Effect
- About patch formats and sampler devices
- Using the “Search” function
- Opening files
- About browse lists
- Handling Missing Sounds
- The Missing Sounds dialog
- Reason file formats
- Routing Audio and CV
- Song File Handling
- Exporting Audio
- Sampling
- The ReGroove Mixer
- Remote - Playing and Controlling Devices
- About the various MIDI inputs
- About Remote
- Setting up
- Remote basics
- Locking a surface to a device
- Remote Override
- Additional Remote Overrides...
- Keyboard Control
- Saving Remote Setups
- ReWire
- Synchronization and Advanced MIDI
- About this chapter
- Synchronization to MIDI Clock
- Advanced MIDI - The External Control Bus inputs
- Optimizing Performance
- Reason Hardware Interface
- The Combinator
- Introduction
- Creating Combinator devices
- Combinator elements
- About internal and external connections
- Adding devices to a Combi
- Combi handling
- Sequencer tracks and playing Combis
- The Controller panel
- Using the Programmer
- Mixer 14:2
- The Line Mixer 6:2
- Subtractor Synthesizer
- Thor Polysonic Synthesizer
- Malström Synthesizer
- NN-19 Sampler
- Introduction
- General sampling principles
- About audio file formats
- Sampling in NN-19
- About Key Zones and samples
- Loading a Sample into an empty NN-19
- Loading SoundFont samples
- Loading REX slices as samples
- Creating Key Zones
- Selecting Key Zones
- Setting the Key Zone Range
- Deleting a Key Zone
- About Key zones, assigned and unassigned samples
- Adding sample(s) to a Key Map
- Setting the Root Key
- Removing sample(s) from a Key Map
- Removing all unassigned samples
- Rearranging samples in a Key Map
- Setting Sample Level
- Tuning samples
- Looping Samples
- About the Solo Sample function
- Automap Samples
- NN-19 synth parameters
- Play Parameters
- Connections
- NN-XT Sampler
- Introduction
- Sampling in NN-XT
- Panel overview
- Loading complete Patches and REX files
- Using the main panel
- Overview of the Remote Editor panel
- About Samples and Zones
- Selections and Edit Focus
- Adjusting parameters
- Managing Zones and Samples
- Working with Grouping
- Working with Key Ranges
- Setting Root Notes and Tuning
- Using Automap
- Layered, crossfaded and velocity switched sounds
- Using Alternate
- Sample parameters
- Group parameters
- Synth parameters
- Connections
- Dr. Octo Rex Loop Player
- Introduction
- About REX file formats
- Loading and saving Dr. Octo Rex patches
- Playing Loops
- Adding Loops
- Playing individual Loop Slices
- Creating sequencer notes
- Slice handling
- Dr. Octo Rex panel parameters
- Dr. Octo Rex synth parameters
- Connections
- Redrum Drum Computer
- Introduction
- Sampling in Redrum
- About file formats
- Using patches
- Programming patterns
- Redrum parameters
- Using Redrum as a sound module
- Connections
- Kong Drum Designer
- Introduction
- Overview
- About file formats
- Using patches
- Pad Settings
- The Drum and FX section
- The Drum modules
- The Support Generator modules
- The FX modules
- Connections
- Using Kong as an effect device
- Using external effects with Kong
- The MClass Effects
- RV7000 Advanced Reverb
- Scream 4 Sound Destruction Unit
- BV512 Vocoder
- Introduction
- Setting up for basic vocoding
- Using the BV512 as an equalizer
- BV512 parameters
- Connections
- Automation
- Tips and tricks
- Half-Rack Effects
- Matrix Pattern Sequencer
- RPG-8 Arpeggiator
- ReBirth Input Machine (Windows Only)
- Menu and Dialog Reference
- Reason menu (Mac OS X)
- File menu
- Edit menu
- Undo
- Redo
- Cut/Cut Tracks and Devices
- Copy/Copy Tracks and Devices/Copy Patch
- Paste/Paste Tracks and Devices/Paste Patch
- Delete/Delete Tracks and Devices
- Delete Tracks
- Duplicate Tracks and Devices
- Select All/Select All Devices
- Select All in Device Group
- Sort Selected Device Groups
- Auto-route Device
- Disconnect Device
- Combine/Uncombine
- Initialize Patch
- Cut Pattern
- Copy Pattern
- Paste Pattern
- Clear Pattern
- Browse Patches...
- Browse Loops...
- Browse Samples...
- Automap Samples
- Delete Sample/Remove Sample
- Delete Unused Samples
- Split Key Zone
- Delete Key Zone
- Reload Samples
- Add Zone
- Copy Zones
- Paste Zones
- Duplicate Zones
- Delete Zones
- Select All Zones
- Copy Parameters to Selected Zones
- Sort Zones by Note
- Sort Zones by Velocity
- Group Selected Zones
- Set Root Notes from Pitch Detection
- Automap Zones
- Automap Zones Chromatically
- Create Velocity Crossfades
- Copy Loop to Track
- Copy Pattern to Track
- Shift Pattern Left/Right
- Shift Drum Left/Right
- Shift Pattern Up/Down
- Random Sequencer Pattern
- Randomize Pattern
- Randomize Drum
- Alter Pattern
- Alter Drum
- Invert Pattern
- Arpeggio Notes to Track
- Create Track for.../Delete Track for...
- Go To Track for
- Insert Bars Between Locators
- Remove Bars Between Locators
- Convert Pattern Automation to Notes
- Convert Block Track to Song Clips
- Commit to Groove
- Parameter Automation...
- New Note Lane
- Merge Note Lanes on Tracks
- Get Groove From Clip
- Join Clips
- Mute Clips/Unmute Clips
- Crop Events to Clips
- Add Labels to Clips/Remove Labels from Clips
- Clip Color
- Track Color
- Adjust Alien Clips to Lane
- Quantize Notes
- Edit Keyboard Control Mapping...
- Clear Keyboard Control Mapping
- Clear All Keyboard Control Mappings for Device
- Edit Remote Override Mapping...
- Clear Remote Override Mapping
- Clear All Remote Override Mappings for Device
- Copy/Paste Remote Override Mappings
- Preferences – General
- Mouse Knob Range
- Automation Cleanup Level
- Trigger Notes while Editing
- Reduce Cable Clutter Setting
- Cable Animation
- Show Parameter Value Tool Tip
- Show Automation Indication
- Default Song
- Load Last Song On Startup
- CPU Usage Limit
- Load Default Sound in New Devices
- Use MultiCore Audio Rendering
- Self-contain Samples When Loading From Disk
- Preferences – Audio
- Preferences – Keyboards and Control Surfaces
- Preferences – Advanced Control
- Preferences - Language and Computer Keyboard
- Create menu
- Options menu
- Internal Sync/MIDI Clock Sync/ReWire Sync
- Enable Keyboard Control
- Keyboard Control Edit Mode
- Remote Override Edit Mode
- Additional Remote Overrides...
- Surface Locking...
- Toggle Rack Front/Rear
- Reduce Cable Clutter
- Auto-group Devices and Tracks
- Follow Song
- Show Block Clips in Song View
- Keep Events in Clip while Editing
- Auto-color New Sequencer Tracks
- Record Automation into Note Clips
- Number of Precount Bars
- Enter Edit Mode/Enter Arrange Mode
- Switch to Block View/Song View
- Window menu (Windows version)
- Window menu (Mac OS X version)
- Help menu
- Index
THE REGROOVE MIXER
297
Velocity Impact
This determines the extent to which velocity information embedded in the groove template affects the velocity of your
notes. Grooves modify only the relative differences between note velocities, not their absolute values. This way, soft
passages remain soft and loud passages remain loud-the groove simply accents the notes differently. A 100% set-
ting means that the feel is more or less exactly transferred from the template to your music. Values below this mean
that less of the groove's dynamics affect your notes, and values above 100% dramatically increase the dynamic ef-
fect of the groove patch.
D This parameter works in conjunction with the ReGroove Mixer's Groove Amount fader, which can scale back
the groove's velocity impact.
For example, if the Groove Amount fader is set to 100%, then velocities are modified by the indicated Velocity Im-
pact amount, but if the Groove Amount fader is set to 50%, then velocities are modified by only half the Velocity
Impact amount.
Note Length Impact
This determines the extent to which note length information embedded in the groove template affects the length of
your notes. This setting is not always relevant (such as with drum samples, which always play at their full length) and,
consequently, most grooves in the Factory Sound Bank do not contain any length information (with the exception of
the “Bass-Comp” category).
That said, when working with sustaining instruments, note length can have a dramatic impact on the performance's
feel. Grooves modify only the relative differences between note lengths, not their absolute values. This way, legato or
staccato passages retain some of their original intent when modified with a groove patch.
D This parameter works in conjunction with the ReGroove Mixer's Groove Amount fader, which can scale back
the groove's note length impact.
For example, if the Groove Amount fader is set to 100%, then note lengths are modified by the indicated Note
Length Impact amount, but if the Groove Amount fader is set to 50%, then note lengths are modified by only half
the Note Length Impact amount.
Random Timing
This determines the extent to which note positions are randomized. This value defines the maximum distance that a
note can be randomly shifted (in either a positive or negative direction). You may set an amount between 0 ticks (no
randomization occurs) and 120 ticks, which allows notes to shift as much as a thirty-second note in either direction.
The effect is “polyphonic,” meaning that any notes originally beginning at the same position will still be moved by dif-
ferent amounts. It is also “semi-deterministic,” meaning that if you play a clip several times, without editing anything,
all notes will play back at exactly the same positions each time. However, as soon as you edit the clip in any way, all
random positions are recalculated.
D This parameter works in conjunction with the ReGroove Mixer's Groove Amount fader, which can scale back
the randomization.
For example, if the Groove Amount fader is set to 100%, then notes are randomized by the indicated Random Tim-
ing amount, but if the Groove Amount fader is set to 50%, then notes are randomized by only half the Random
Timing amount.
Get From Clip
This button converts the notes in a selected clip into a groove patch. The patch can then be used right away in the ac-
tive ReGroove Mixer Channel or saved to disk as a new groove patch. Clicking this button has the same effect as se-
lecting a clip and choosing “Get Groove From Clip” from the Edit (or context) menu. See “Creating your own
ReGroove patches”.