Operation Manual
Table Of Contents
- Table of Contents
- Common Operations and Concepts
- Audio basics
- Sounds, Devices and Patches
- Routing Audio and CV
- The Sequencer
- The ReGroove Mixer
- Remote - Playing and controlling Reason devices
- Advanced MIDI - the External Control Bus inputs
- Using Reason as a ReWire Slave
- Synchronization
- Song File Handling
- Optimizing Performance
- Transport Panel
- Reason Hardware Interface
- The Combinator
- The Mixer
- The Line Mixer 6:2
- Redrum
- Subtractor Synthesizer
- Thor Polysonic Synthesizer
- Malström Synthesizer
- NN-19 Sampler
- NN-XT Sampler
- Introduction
- Panel Overview
- Loading Complete Patches and REX Files
- Using the Main Panel
- Overview of the Remote Editor panel
- About Samples and Zones
- Selections and Edit Focus
- Adjusting Parameters
- Managing Zones and Samples
- Working with Grouping
- Working with Key Ranges
- Setting Root Notes and Tuning
- Using Automap
- Layered, Crossfaded and Velocity Switched Sounds
- Using Alternate
- Sample Parameters
- Group Parameters
- Synth parameters
- Connections
- Dr. Rex Loop Player
- Matrix Pattern Sequencer
- RPG-8 Arpeggiator
- ReBirth Input Machine
- BV512 Vocoder
- The Effect Devices
- Common Device Features
- The MClass effects
- The MClass Equalizer
- The MClass Stereo Imager
- The MClass Compressor
- The MClass Maximizer
- Scream 4 Sound Destruction Unit
- RV7000 Advanced Reverb
- RV-7 Digital Reverb
- DDL-1 Digital Delay Line
- D-11 Foldback Distortion
- ECF-42 Envelope Controlled Filter
- CF-101 Chorus/Flanger
- PH-90 Phaser
- UN-16 Unison
- COMP-01 Auto Make-up Gain Compressor
- PEQ-2 Two Band Parametric EQ
- Spider Audio Merger & Splitter
- Spider CV Merger & Splitter
- Menu and Dialog Reference
- Index
RPG-8 ARPEGGIATOR
311
Single Note Repeat
Single Note repeat governs how the arpeggiator behaves when the user plays single
keys or monophonic lines.
D When Single Note Repeat is on, a single key will retrigger the gate,
meaning the note will repeat.
If the Octave setting is 1 Oct, the note will simply repeat (given the Gate Length
setting is not set to “Tie”). If the Octave setting is set to anything else, the note will
repeat according to the Octave, Mode and Insert settings.
D When this is off, single notes will not repeat and RPG-8 will play arpeg-
gios when the user plays more than one key (chords).
Shuffle
Shuffle is a rhythmic feature, that gives the arpeggio a more or less pronounced swing
feel. It works by delaying all sixteenth notes that fall in between the eighth notes.
In the RPG-8 you can switch Shuffle on or off using the corresponding button. How-
ever, the amount of shuffle can set globally (for all devices that incorporate this fea-
ture) with the Global Shuffle control in the ReGroove Mixer.
The Shuffle on/off switch in RPG-8 and the Global Shuffle control in the ReGroove Mixer.
Pattern editor
The Pattern editor allows you to introduce rests for arpeggio steps which can pro-
duce more rhythmic results. The Pattern editor has 16 step buttons at the top, and a
main grid display where the arpeggio notes are represented as horizontal bars for
each step in the arpeggio. The pitch of the arpeggio notes are shown on the vertical
axis. Notes within the C-1 to C7 octave range are shown. Notes cannot be edited in
the display, they are only a visual representation of the arpeggio.
D The Pattern editor is activated with the “Pattern” button.
When activated, the Pattern button and the 16 Step buttons light up.
D When you play a chord (or in case you have recorded notes, when you
start playback) the arpeggio will play according to the current Arpeggia-
tor parameter settings, as normal.
The only difference is that a pattern will be repeated in the display so that all 16
steps play the pattern.
A three note chord with Pattern off...
...and with Pattern on.