Operation Manual
Table Of Contents
- Table of Contents
- Common Operations and Concepts
- Audio basics
- Sounds, Devices and Patches
- Routing Audio and CV
- The Sequencer
- The ReGroove Mixer
- Remote - Playing and controlling Reason devices
- Advanced MIDI - the External Control Bus inputs
- Using Reason as a ReWire Slave
- Synchronization
- Song File Handling
- Optimizing Performance
- Transport Panel
- Reason Hardware Interface
- The Combinator
- The Mixer
- The Line Mixer 6:2
- Redrum
- Subtractor Synthesizer
- Thor Polysonic Synthesizer
- Malström Synthesizer
- NN-19 Sampler
- NN-XT Sampler
- Introduction
- Panel Overview
- Loading Complete Patches and REX Files
- Using the Main Panel
- Overview of the Remote Editor panel
- About Samples and Zones
- Selections and Edit Focus
- Adjusting Parameters
- Managing Zones and Samples
- Working with Grouping
- Working with Key Ranges
- Setting Root Notes and Tuning
- Using Automap
- Layered, Crossfaded and Velocity Switched Sounds
- Using Alternate
- Sample Parameters
- Group Parameters
- Synth parameters
- Connections
- Dr. Rex Loop Player
- Matrix Pattern Sequencer
- RPG-8 Arpeggiator
- ReBirth Input Machine
- BV512 Vocoder
- The Effect Devices
- Common Device Features
- The MClass effects
- The MClass Equalizer
- The MClass Stereo Imager
- The MClass Compressor
- The MClass Maximizer
- Scream 4 Sound Destruction Unit
- RV7000 Advanced Reverb
- RV-7 Digital Reverb
- DDL-1 Digital Delay Line
- D-11 Foldback Distortion
- ECF-42 Envelope Controlled Filter
- CF-101 Chorus/Flanger
- PH-90 Phaser
- UN-16 Unison
- COMP-01 Auto Make-up Gain Compressor
- PEQ-2 Two Band Parametric EQ
- Spider Audio Merger & Splitter
- Spider CV Merger & Splitter
- Menu and Dialog Reference
- Index
COMMON OPERATIONS AND CONCEPTS
10
Context menus
Context menus are “tailored” to contain the relevant menu items only, allowing you to
work quicker and more efficiently with Reason.
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To bring up a context menu, click with the right mouse button (Windows)
or press [Ctrl] and click (if using a single button mouse on Mac).
If you are using a Mac with a two button mouse, you may want to set this up so
that clicking the right mouse button generates a [Ctrl]-click. This way, you can
right-click to bring up context menus.
The Dr. REX context menu.
The contents of the context menu depends on where you click. Basically, the follow-
ing different context menu types are available:
Device Context Menus
If you click somewhere on a device in the rack (but not on a control), the context menu
will contain the following items:
• Cut, Copy, Paste and Delete Device items, allowing you to rearrange and manage
the devices in the rack.
• A Go To submenu, listing all devices connected to the current device. Selecting a
device from the Go To submenu scrolls the rack to bring that device into view.
• A duplicate of the Create menu, allowing you to create new devices.
• If the device is pattern-based, there will be various pattern functions (Cut/Copy/
Paste, Clear, Shift, Randomize, etc). These affect the currently selected pattern in
the device.
• If the device uses Patches, there will be functions for managing Patches.
• Depending on the device there may also be various device-specific functions avail-
able. For example, the drum machine device has functions for manipulating the
pattern for the selected drum sound only, etc.
Parameter Context Menus
If you click on an automatable control (a synth parameter knob, a fader, etc), the con-
text menu will contain the following items:
• Functions for clearing and editing the recorded automation data for the control.
• Functions for associating computer keyboard commands and/or MIDI messages
to the parameter (allowing you to remote control parameters from a MIDI device or
the computer keyboard).
“Empty Rack” Context Menus
If you click in an empty section of the rack, the context menu will contain the following
items:
• A Paste Device item, allowing you to paste any copied or cut devices into the rack.
• A duplicate of the Create menu, allowing you to create new devices.
Sequencer Context Menus
If you click in the sequencer, the context menu will contain items related to editing
tracks, clips and events. The available items will differ depending on in which area or
lane you click (Track list, Key Edit lane, etc.), and depending on whether you click on
an event or not. For example, the sequencer context menus contain functions for in-
serting or removing bars, deleting tracks, changing or deleting events.
Undo
Virtually all actions in Reason can be undone. This includes creation, deletion and re-
ordering of devices in the Rack, parameter value adjustments, editing in the se-
quencer and tempo/time signature adjustments. You can undo up to 30 actions.
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To undo the latest action, select “Undo” from the Edit menu or press
[Command]/[Ctrl]-[Z].
The action to be undone is indicated next to the Undo command on the Edit menu.
For example, if your latest action was to delete some device(s) from the Rack, the
Edit menu will say “Undo Delete Devices”.
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To redo the last undone action (“undo the undo operation”), select
“Redo” from the Edit menu or press [Command]/[Ctrl]-[Y].
Similarly, the action to be redone is shown on the Edit menu.