Operation Manual
Table Of Contents
- Table of Contents
- Common Operations and Concepts
- Audio basics
- Sounds, Devices and Patches
- Routing Audio and CV
- The Sequencer
- The ReGroove Mixer
- Remote - Playing and controlling Reason devices
- Advanced MIDI - the External Control Bus inputs
- Using Reason as a ReWire Slave
- Synchronization
- Song File Handling
- Optimizing Performance
- Transport Panel
- Reason Hardware Interface
- The Combinator
- The Mixer
- The Line Mixer 6:2
- Redrum
- Subtractor Synthesizer
- Thor Polysonic Synthesizer
- Malström Synthesizer
- NN-19 Sampler
- NN-XT Sampler
- Introduction
- Panel Overview
- Loading Complete Patches and REX Files
- Using the Main Panel
- Overview of the Remote Editor panel
- About Samples and Zones
- Selections and Edit Focus
- Adjusting Parameters
- Managing Zones and Samples
- Working with Grouping
- Working with Key Ranges
- Setting Root Notes and Tuning
- Using Automap
- Layered, Crossfaded and Velocity Switched Sounds
- Using Alternate
- Sample Parameters
- Group Parameters
- Synth parameters
- Connections
- Dr. Rex Loop Player
- Matrix Pattern Sequencer
- RPG-8 Arpeggiator
- ReBirth Input Machine
- BV512 Vocoder
- The Effect Devices
- Common Device Features
- The MClass effects
- The MClass Equalizer
- The MClass Stereo Imager
- The MClass Compressor
- The MClass Maximizer
- Scream 4 Sound Destruction Unit
- RV7000 Advanced Reverb
- RV-7 Digital Reverb
- DDL-1 Digital Delay Line
- D-11 Foldback Distortion
- ECF-42 Envelope Controlled Filter
- CF-101 Chorus/Flanger
- PH-90 Phaser
- UN-16 Unison
- COMP-01 Auto Make-up Gain Compressor
- PEQ-2 Two Band Parametric EQ
- Spider Audio Merger & Splitter
- Spider CV Merger & Splitter
- Menu and Dialog Reference
- Index
THE REGROOVE MIXER
104
Working with grooves
Applying grooves to your music
Follow this example to learn basic ReGroove mixing techniques and hear the effect
that various groove parameters have on your music.
1. If it's not already visible in either the Sequencer or Rack, open the ReGroove
Mixer by clicking the corresponding button on the Transport Panel.
2. Decide which note lane you are going to apply the groove to.
For the most obvious effect the track should contain a drumbeat based on straight
(as opposed to shuffled) sixteenth notes. A hi-hat lane, for example, might be a
good source for experimentation.
3. Use the Groove Select pop-up on the chosen note lane to route those notes
to a specific ReGroove mixer channel.
D The “Enabled” item at the top of the pop-up menu allows you to turn Re-
Groove off for individual note lanes.
This is useful for comparing with the original, ungrooved beat. If you want to do
this for several note lanes set to a particular ReGroove channel, use the “On” but-
ton for the channel in the ReGroove mixer instead (see page 99).
D To turn ReGroove off for a note lane, select “No Channel”.
4. In the ReGroove Mixer, make sure the channel you are using is activated -
the On button should be lit.
5. To hear some of the different possibilities, start by turning up the channel's
Shuffle knob while you play the sequence.
The music on that note lane (and any other note lane assigned to the same Re-
Groove channel) will start playing with a shuffle feel.
6. Turn down Shuffle to its middle position (50%), and turn up the channel's
Slide knob to hear its effect.
D Note that, because slide shifts all notes by the same amount, you won't hear
the results unless you play the track in conjunction with another track whose
notes are not being slid (or with the metronome click activated).
Groove Select pop-up