Operation Manual
Table Of Contents
- Table of Contents
- The Sequencer
- Routing Audio and CV
- Remote - Playing and controlling Reason devices
- Using Reason as a ReWire Slave
- Advanced MIDI - the External Control Bus inputs
- Synchronization
- Optimizing Performance
- Transport Panel
- Reason Hardware Interface
- The Combinator
- The Mixer
- The Line Mixer 6:2
- Redrum
- Subtractor Synthesizer
- Malström Synthesizer
- NN-19 Sampler
- NN-XT Sampler
- Introduction
- Panel Overview
- Loading Complete Patches and REX Files
- Using the Main Panel
- Overview of the Remote Editor panel
- About Samples and Zones
- Selections and Edit Focus
- Adjusting Parameters
- Managing Zones and Samples
- Working with Grouping
- Working with Key Ranges
- Setting Root Notes and Tuning
- Using Automap
- Layered, Crossfaded and Velocity Switched Sounds
- Using Alternate
- Sample Parameters
- Group Parameters
- Synth parameters
- Connections
- Dr. Rex Loop Player
- Matrix Pattern Sequencer
- ReBirth Input Machine
- BV512 Vocoder
- The Effect Devices
- Common Device Features
- The MClass effects
- The MClass Equalizer
- The MClass Stereo Imager
- The MClass Compressor
- The MClass Maximizer
- Scream 4 Sound Destruction Unit
- RV7000 Advanced Reverb
- RV-7 Digital Reverb
- DDL-1 Digital Delay Line
- D-11 Foldback Distortion
- ECF-42 Envelope Controlled Filter
- CF-101 Chorus/Flanger
- PH-90 Phaser
- UN-16 Unison
- COMP-01 Auto Make-up Gain Compressor
- PEQ-2 Two Band Parametric EQ
- Spider Audio Merger & Splitter
- Spider CV Merger & Splitter
- Menu and Dialog Reference
- About Audio on Computers
- MIDI Implementation
- Index
REDRUM
102
D Applying flam to several consecutive step entries is a quick way to pro-
duce drum rolls.
By adjusting the Flam knob you can create 1/32 notes even if the step resolution
is 1/16, for example.
The Pattern Enable switch
If you deactivate the “Pattern” button, the pattern playback will be muted, starting at
the next downbeat (exactly as if you had selected an empty (silent) pattern). For exam-
ple, this can be used for bringing different pattern devices in and out of the mix during
playback.
✪ You can also mute Redrum devices in the sequencer using the Mute but-
ton for the track connected to the Redrum. If you do so, this will mute the
Redrum output instantly, and the Mute indicator on the Redrum panel
lights up. Note that all tracks connected to this Redrum device must be
muted for this to work.
The Mute indicator.
The Enable Pattern Section switch
If this is deactivated, Redrum will function as a pure “sound module”, i.e. the internal
Pattern sequencer is disengaged. Use this mode if you wish to control Redrum exclu-
sively from the main sequencer or via MIDI (see page 106).
Pattern Functions
When a Redrum device is selected, you will find some specific pattern functions on
the Edit menu (and on the device context menu):
Chaining Patterns
When you have created several patterns that belong together, you most probably
want to make these play back in a certain order. This is done by recording or inserting
pattern changes into the main sequencer. See page 26.
Converting Pattern Data to Notes
You can convert Redrum Patterns to notes in the main sequencer. This allows you to
edit the notes freely, create variations or use Groove quantizing. This is described on
page 9.
|Function |Description
Shift Pattern Left/Right These functions move all notes in the pattern one step to
the left or right.
Shift Drum Left/Right The Shift Drum functions move all notes for the selected
drum channel (the channel for which the Select button is
lit) one step to the left or right.
Randomize Pattern Creates a random pattern. Random patterns can be great
starting points and help you get new ideas.
Randomize Drum Creates a random pattern for the selected drum sound
only - the notes for the other drum sound channels are un-
affected.
Alter Pattern The Alter Pattern function modifies the selected pattern by
“shuffling” the current pattern notes and redistributing
them among the drum sounds at random. This creates a
less chaotic pattern than the “Randomize Pattern” func-
tion.
Note that there must be something in the pattern for the
function to work on - using an Alter function on an empty
pattern will not do anything.
Alter Drum Works like the “Alter Pattern” function, but affects the se-
lected drum sound only.
|Function |Description