11.3

Table Of Contents
TABLE OF CONTENTS6
Overview 90
The Pad Section 90
The Drum Control Panel 91
The Drum and FX Section 91
About using custom backdrops 91
About file formats 91
Using patches 92
Loading a Kit Patch 92
Checking the sounds in a Kit Patch 93
Creating a new Kit Patch 93
Creating an empty Kit Patch 94
Saving Kit Patches 94
Pad Settings 95
Assigning Drums to Pads 95
Renaming Pads 96
Copying & Pasting Drums between Pads 96
Assigning Hit Type to Pads 96
Muting and Soloing Pads 97
Working with Pad Groups 98
The Drum and FX section 99
Signal flow 100
The Drum Control Panel 102
The Drum Module slot 104
The FX slots 105
The Drum modules 106
NN-Nano Sampler 106
Nurse Rex Loop Player 109
Physical Bass Drum, Snare Drum and Tom Tom 114
Synth Bass Drum, Snare Drum and Tom Tom 116
Synth Hi-hat 117
The Support Generator modules 118
Noise Generator 118
Tone Generator 119
The FX modules 120
Using CV modulation of Bus FX and Master FX
parameters 120
Drum Room Reverb 121
Transient Shaper 121
Compressor 122
Filter 123
Parametric EQ 123
Ring Modulator 124
Rattler 125
Tape Echo 125
Overdrive/Resonator 126
Connections 127
Sequencer Control 127
Modulation Input 127
Aux Send Out 127
Gate In and Out 128
Audio Out 3-16 128
Main Audio Out 128
Using Kong as an effect device 128
Using external effects with Kong 129
Redrum Drum Computer 131
Introduction 132
About file formats 133
Using patches 134
Loading a patch 134
Checking the sounds in a patch 134
Creating a new patch 135
Creating an empty patch 135
Programming patterns 136
Pattern basics 136
Pattern tutorial 137
Setting pattern length 138
Setting pattern resolution 139
Step dynamics 139
Pattern Shuffle 140
Flam 140
The Pattern Enable switch 140
The Enable Pattern Section switch 141
Pattern functions 141
Chaining patterns 141
Copy MIDI Notes to a sequencer track 141
Redrum parameters 143
Drum sound settings 143
Global settings 146
Using Redrum as a sound module 147
Connections 148