11.3
Table Of Contents
- Table of Contents
- Introduction
- Overview
- Audio and MIDI Basics
- Using Reason Rack Plugin as an Instrument
- Using Reason Rack Plugin as an Effect
- Working in the Rack
- Routing Audio and CV
- Sounds, Patches and the Browser
- The I/O device
- Kong Drum Designer
- Introduction
- Overview
- About file formats
- Using patches
- Pad Settings
- The Drum and FX section
- The Drum modules
- The Support Generator modules
- The FX modules
- Connections
- Using Kong as an effect device
- Using external effects with Kong
- Redrum Drum Computer
- Introduction
- About file formats
- Using patches
- Programming patterns
- Redrum parameters
- Using Redrum as a sound module
- Connections
- Dr. Octo Rex Loop Player
- Introduction
- About REX file formats
- Loading and saving Dr. Octo Rex patches
- Playing Loops
- Adding Loops
- Playing individual Loop Slices
- Slice handling
- Dr. Octo Rex panel parameters
- Dr. Octo Rex synth parameters
- Connections
- Europa Shapeshifting Synthesizer
- Introduction
- Panel overview
- Signal flow
- Playing and using Europa
- Panel reference
- Sound Engines On/Off and Edit Focus section
- The Oscillator section
- The Modifiers section
- The Spectral Filter
- The Harmonics section
- The Unison section
- The User Wave and Mixer section
- The Filter section
- The Amplifier section
- The Envelopes section
- Envelope 1, 2, 3 and 4
- Preset
- Adding a Sustain stage
- Adding and removing envelope points
- Changing the envelope curve shape
- Looping the envelope
- Editing levels only
- Creating “free form” envelope curves
- Using the Envelope 3 and Envelope 4 curves as Sound Engine waveforms
- Using the Envelope 4 curve as a Spectral Filter curve
- The LFO section
- The Effects section
- The Modulation Bus section
- Connections
- Tips and Tricks
- Grain Sample Manipulator
- Thor Polysonic Synthesizer
- Subtractor Synthesizer
- Malström Synthesizer
- Monotone Bass Synthesizer
- ID8 Instrument Device
- Rytmik Drum Machine
- Radical Piano
- Klang Tuned Percussion
- Pangea World Instruments
- Humana Vocal Ensemble
- NN-XT Sampler
- Introduction
- Panel overview
- Loading complete Patches and REX files
- Using the main panel
- Overview of the Remote Editor panel
- About Samples and Zones
- Selections and Edit Focus
- Adjusting parameters
- Managing Zones and Samples
- Working with Grouping
- Working with Key Ranges
- Setting Root Notes and Tuning
- Using Automap
- Layered, crossfaded and velocity switched sounds
- Using Alternate
- Sample parameters
- Group parameters
- Synth parameters
- Connections
- NN-19 Sampler
- Introduction
- General sampling principles
- About audio file formats
- About Key Zones and samples
- Loading a Sample into an empty NN-19
- Loading SoundFont samples
- Loading REX slices as samples
- Creating Key Zones
- Selecting Key Zones
- Setting the Key Zone Range
- Deleting a Key Zone
- About Key zones, assigned and unassigned samples
- Adding sample(s) to a Key Map
- Setting the Root Key
- Removing sample(s) from a Key Map
- Removing all unassigned samples
- Rearranging samples in a Key Map
- Setting Sample Level
- Tuning samples
- Looping Samples
- About the Solo Sample function
- Automap Samples
- NN-19 synth parameters
- Play Parameters
- Connections
- MIDI Out Device
- Quartet Chorus Ensemble
- Sweeper Modulation Effect
- Alligator Triple Filtered Gate
- Pulveriser
- The Echo
- Scream 4 Sound Destruction Unit
- BV512 Vocoder
- Introduction
- Setting up for vocoding
- Using the BV512 as an equalizer
- BV512 parameters
- Connections
- Tips and tricks
- RV7000 Mk II Advanced Reverb
- Neptune Pitch Adjuster and Voice Synth
- Introduction
- Overview and basic concepts
- Setting up for pitch processing
- Using pitch correction
- Using pitch shifting (Transpose)
- Using Formant control
- Using the Voice Synth
- Panel parameters
- Connections
- Softube Amps
- Audiomatic Retro Transformer
- Channel Dynamics Compressor & Gate
- Channel EQ Equalizer
- Master Bus Compressor
- Synchronous Timed Effect Modulator
- The MClass Effects
- Half-Rack Effects
- The Combinator
- Pulsar Dual LFO
- RPG-8 Arpeggiator
- Matrix Pattern Sequencer
- Mixer 14:2
- The Line Mixer 6:2
- Working with Players
- Settings
- The Reason Rack Plugin Settings dialog
- Index
TABLE OF CONTENTS6
Overview 90
The Pad Section 90
The Drum Control Panel 91
The Drum and FX Section 91
About using custom backdrops 91
About file formats 91
Using patches 92
Loading a Kit Patch 92
Checking the sounds in a Kit Patch 93
Creating a new Kit Patch 93
Creating an empty Kit Patch 94
Saving Kit Patches 94
Pad Settings 95
Assigning Drums to Pads 95
Renaming Pads 96
Copying & Pasting Drums between Pads 96
Assigning Hit Type to Pads 96
Muting and Soloing Pads 97
Working with Pad Groups 98
The Drum and FX section 99
Signal flow 100
The Drum Control Panel 102
The Drum Module slot 104
The FX slots 105
The Drum modules 106
NN-Nano Sampler 106
Nurse Rex Loop Player 109
Physical Bass Drum, Snare Drum and Tom Tom 114
Synth Bass Drum, Snare Drum and Tom Tom 116
Synth Hi-hat 117
The Support Generator modules 118
Noise Generator 118
Tone Generator 119
The FX modules 120
Using CV modulation of Bus FX and Master FX
parameters 120
Drum Room Reverb 121
Transient Shaper 121
Compressor 122
Filter 123
Parametric EQ 123
Ring Modulator 124
Rattler 125
Tape Echo 125
Overdrive/Resonator 126
Connections 127
Sequencer Control 127
Modulation Input 127
Aux Send Out 127
Gate In and Out 128
Audio Out 3-16 128
Main Audio Out 128
Using Kong as an effect device 128
Using external effects with Kong 129
Redrum Drum Computer 131
Introduction 132
About file formats 133
Using patches 134
Loading a patch 134
Checking the sounds in a patch 134
Creating a new patch 135
Creating an empty patch 135
Programming patterns 136
Pattern basics 136
Pattern tutorial 137
Setting pattern length 138
Setting pattern resolution 139
Step dynamics 139
Pattern Shuffle 140
Flam 140
The Pattern Enable switch 140
The Enable Pattern Section switch 141
Pattern functions 141
Chaining patterns 141
Copy MIDI Notes to a sequencer track 141
Redrum parameters 143
Drum sound settings 143
Global settings 146
Using Redrum as a sound module 147
Connections 148










