11.3
Table Of Contents
- Table of Contents
- Introduction
- Overview
- Audio and MIDI Basics
- Using Reason Rack Plugin as an Instrument
- Using Reason Rack Plugin as an Effect
- Working in the Rack
- Routing Audio and CV
- Sounds, Patches and the Browser
- The I/O device
- Kong Drum Designer
- Introduction
- Overview
- About file formats
- Using patches
- Pad Settings
- The Drum and FX section
- The Drum modules
- The Support Generator modules
- The FX modules
- Connections
- Using Kong as an effect device
- Using external effects with Kong
- Redrum Drum Computer
- Introduction
- About file formats
- Using patches
- Programming patterns
- Redrum parameters
- Using Redrum as a sound module
- Connections
- Dr. Octo Rex Loop Player
- Introduction
- About REX file formats
- Loading and saving Dr. Octo Rex patches
- Playing Loops
- Adding Loops
- Playing individual Loop Slices
- Slice handling
- Dr. Octo Rex panel parameters
- Dr. Octo Rex synth parameters
- Connections
- Europa Shapeshifting Synthesizer
- Introduction
- Panel overview
- Signal flow
- Playing and using Europa
- Panel reference
- Sound Engines On/Off and Edit Focus section
- The Oscillator section
- The Modifiers section
- The Spectral Filter
- The Harmonics section
- The Unison section
- The User Wave and Mixer section
- The Filter section
- The Amplifier section
- The Envelopes section
- Envelope 1, 2, 3 and 4
- Preset
- Adding a Sustain stage
- Adding and removing envelope points
- Changing the envelope curve shape
- Looping the envelope
- Editing levels only
- Creating “free form” envelope curves
- Using the Envelope 3 and Envelope 4 curves as Sound Engine waveforms
- Using the Envelope 4 curve as a Spectral Filter curve
- The LFO section
- The Effects section
- The Modulation Bus section
- Connections
- Tips and Tricks
- Grain Sample Manipulator
- Thor Polysonic Synthesizer
- Subtractor Synthesizer
- Malström Synthesizer
- Monotone Bass Synthesizer
- ID8 Instrument Device
- Rytmik Drum Machine
- Radical Piano
- Klang Tuned Percussion
- Pangea World Instruments
- Humana Vocal Ensemble
- NN-XT Sampler
- Introduction
- Panel overview
- Loading complete Patches and REX files
- Using the main panel
- Overview of the Remote Editor panel
- About Samples and Zones
- Selections and Edit Focus
- Adjusting parameters
- Managing Zones and Samples
- Working with Grouping
- Working with Key Ranges
- Setting Root Notes and Tuning
- Using Automap
- Layered, crossfaded and velocity switched sounds
- Using Alternate
- Sample parameters
- Group parameters
- Synth parameters
- Connections
- NN-19 Sampler
- Introduction
- General sampling principles
- About audio file formats
- About Key Zones and samples
- Loading a Sample into an empty NN-19
- Loading SoundFont samples
- Loading REX slices as samples
- Creating Key Zones
- Selecting Key Zones
- Setting the Key Zone Range
- Deleting a Key Zone
- About Key zones, assigned and unassigned samples
- Adding sample(s) to a Key Map
- Setting the Root Key
- Removing sample(s) from a Key Map
- Removing all unassigned samples
- Rearranging samples in a Key Map
- Setting Sample Level
- Tuning samples
- Looping Samples
- About the Solo Sample function
- Automap Samples
- NN-19 synth parameters
- Play Parameters
- Connections
- MIDI Out Device
- Quartet Chorus Ensemble
- Sweeper Modulation Effect
- Alligator Triple Filtered Gate
- Pulveriser
- The Echo
- Scream 4 Sound Destruction Unit
- BV512 Vocoder
- Introduction
- Setting up for vocoding
- Using the BV512 as an equalizer
- BV512 parameters
- Connections
- Tips and tricks
- RV7000 Mk II Advanced Reverb
- Neptune Pitch Adjuster and Voice Synth
- Introduction
- Overview and basic concepts
- Setting up for pitch processing
- Using pitch correction
- Using pitch shifting (Transpose)
- Using Formant control
- Using the Voice Synth
- Panel parameters
- Connections
- Softube Amps
- Audiomatic Retro Transformer
- Channel Dynamics Compressor & Gate
- Channel EQ Equalizer
- Master Bus Compressor
- Synchronous Timed Effect Modulator
- The MClass Effects
- Half-Rack Effects
- The Combinator
- Pulsar Dual LFO
- RPG-8 Arpeggiator
- Matrix Pattern Sequencer
- Mixer 14:2
- The Line Mixer 6:2
- Working with Players
- Settings
- The Reason Rack Plugin Settings dialog
- Index
SUBTRACTOR SYNTHESIZER278
Here follows a brief description of the Subtractor waveforms:
! Please note that the descriptions of the waveforms sound or timbre is merely meant to provide a basic guide-
line, and shouldn’t be taken too literally. Given the myriad ways you can modulate and distort a waveform in
Subtractor, you can produce extremely different results from any given waveform.
|
Waveform
|
Description
Sawtooth This waveform contains all harmonics and produces a bright and rich sound. The Sawtooth is perhaps the
most “general purpose” of all the available waveforms.
Square A square wave only contains odd number harmonics, which produces a distinct, hollow sound.
Triangle The Triangle waveform generates only a few harmonics, spaced at odd harmonic numbers. This produces
a flute-like sound, with a slightly hollow character.
Sine The sine wave is the simplest possible waveform, with no harmonics (overtones). The sine wave produces
a neutral, soft timbre.
5 This waveform emphasizes the higher harmonics, a bit like a sawtooth wave, only slightly less bright-sound-
ing.
6 This waveform features a rich, complex harmonic structure, suitable for emulating the sound of an acoustic
piano.
7 This waveform generates a glassy, smooth timbre. Good for electric piano-type sounds.
8 This waveform is suitable for keyboard-type sounds such as harpsichord or clavinet.
9 This waveform is suitable for electric bass-type sounds.
10 This is a good waveform for deep, sub-bass sounds.
11 This produces a waveform with strong formants, suitable for voice-like sounds.
12 This waveform produces a metallic timbre, suitable for a variety of sounds.
13 This produces a waveform suitable for organ-type sounds.
14 This waveform is also good for organ-type sounds. Has a brighter sound compared to waveform 13.
15 This waveform is suitable for bowed string sounds, like violin or cello.
16 Similar to 15, but with a slightly different character.
17 Another waveform suitable for string-type sounds.
18 This waveform is rich in harmonics and suitable for steel string guitar-type sounds.
19 This waveform is suitable for brass-type sounds.
20 This waveform is suitable for muted brass-type sounds.
21 This waveform is suitable for saxophone-like sounds.
22 A waveform suitable for brass and trumpet-type sounds.
23 This waveform is good for emulating mallet instruments such as marimba.
24 Similar to 23, but with a slightly different character.
25 This waveform is suitable for guitar-type sounds.
26 This is a good waveform for plucked string sounds, like harp.
27 Another waveform suitable for mallet-type sounds (see 23-24), but has a brighter quality, good for vibra-
phone-type sounds.










