11.3

Table Of Contents
EUROPA SHAPESHIFTING SYNTHESIZER185
Blend
D Set the mix between the original signal and the duplicates.
For even “Count” numbers (see above), one of the duplicates represents the original signal in the mix.
Detune
D Set the pitch detuning of the signal duplicates.
If the “Phase Only” Unison type is selected (see above), the Detune knob controls the phases of the signal dupli-
cates instead of the pitch detuning.
q In the “Phase Only” scenario it could also be a good idea to modulate the Detune parameter from an LFO
using the Modulation Bus (see “The Modulation Bus section”), to create nice phasing effects.
Spread
D Set the stereo spread amount of the signal duplicates.
The User Wave and Mixer section
The User Wave and Mixer section is where you can load an external sample to use in the Oscillators (see “User
Wave/User Wave Smooth”) and/or in the Spectral Filter (see “User Wave”). In the Mixer you can mix and pan the sig-
nals from the three Sound Engines before sending them to the Filter, Amp and Multi FX sections.
Sample Select/Load/Edit buttons
D Load a sample using drag & and drop, or by clicking the Browse sample button, or by using the Up/Down but-
tons to scroll and load a sample from the currently selected folder.
It’s possible to load stereo samples. However, the sample will be automatically converted to mono in Europa.
! Like with the other “sampler” devices in Reason, the Europa patch does not include the actual sample - only a
reference to it. Therefore, the sample has to be stored separately on disk or in a ReFill on your computer.
! If the sample length is a multiple of 2048 samples (“Serum compatible”), no pitch detection is being made.
Then, Europa automatically assumes that 2048 samples is one complete waveform cycle (period). If the sample
is not an exact multiple of 2048 samples, a pitch detection is being performed by Europa to determine the
pitch. Longer samples (with a stable pitch) will render better pitch detection results, so don’t use very short
samples.
Level
D Set the volume of the corresponding Sound Engine signal with the Level slider.
Range: -Inf to +6.0dB.
Pan
D Set the panning of the corresponding Sound Engine signal in the stereo panorama.