11.3

Table Of Contents
KONG DRUM DESIGNER104
Loading and Saving Drum Patches
Loading and Saving Kong Drum patches (“.drum”) are done in the same way as with any other Reason device - see
“Creating a new Kit Patch”, “Loading patches” and “Saving patches”.
A Kong Drum patch contains all parameter settings on the Drum Control Panel, including modules and parameter
settings in the Drums and FX section - with references to any used samples.
It’s also possible to load samples and REX loops in the Drum Control Panel section. Loading a sample will automati-
cally open it in an NN-Nano Sampler module (see “NN-Nano Sampler”) and loading a REX file will automatically open
it in a Nurse Rex Loop Player module (see “Nurse Rex Loop Player”).
The Drum Module slot
Each Drum channel in Kong has a main module slot - the Drum Module slot - to which you can load one of 9 different
types of drum sound modules for designing drum sounds.
D Select Drum Module type by clicking the button to the right of the On button and selecting the module from the
pop-up.
the following Drum Module types can be selected: NN-Nano Sampler, Nurse Rex Loop Player, Physical Bass
Drum, Physical Snare Drum, Physical Tom Tom, Synth Bass Drum, Synth Snare Drum, Synth Tom Tom and Synth
Hi-Hat. See “The Drum modules” for details about each Drum module.
! Note that only four pre-defined parameters per Drum Module can be automated!
At the bottom below the Drum Slot is the Pitch Bend Range parameter which controls the Pitch Bend Range for
the Drum Slot. This parameter is global for all types of Drum Modules but is unique to each of the 16 Drum chan-
nels.
The Pitch Bend Range knob for each of the 16 Drum channels