9.5

Table Of Contents
TABLE OF CONTENTS
19
Redrum Drum Computer 835
Introduction 836
Sampling in Redrum 836
About file formats 837
Using patches 838
Loading a patch 838
Checking the sounds in a patch 838
Creating a new patch 839
Creating an empty patch 839
Programming patterns 840
Pattern basics 840
Pattern tutorial 841
Setting pattern length 842
Setting pattern resolution 843
Step dynamics 843
Pattern Shuffle 844
Flam 844
The Pattern Enable switch 845
The Enable Pattern Section switch 845
Pattern functions 846
Chaining patterns 846
Converting Pattern data to notes in the main sequencer
847
Redrum parameters 848
Drum sound settings 848
Global settings 851
Using Redrum as a sound module 852
Connections 853
Kong Drum Designer 855
Introduction 856
Overview 856
The Pad Section 856
The Drum Control Panel 857
The Drum and FX Section 857
About using custom backdrops 857
About file formats 857
Using patches 858
Loading a Kit Patch 858
Checking the sounds in a Kit Patch 859
Creating a new Kit Patch 859
Creating an empty Kit Patch 860
Saving Kit Patches 860
Pad Settings 861
Assigning Drums to Pads 861
Renaming Pads 862
Copying & Pasting Drums between Pads 862
Assigning Hit Type to Pads 862
Muting and Soloing Pads 863
Working with Pad Groups 864
The Drum and FX section 865
Signal flow 866
The Drum Control Panel 868
Sampling in Kong 870
The Drum Module slot 870
The FX slots 871
The Drum modules 872
NN-Nano Sampler 872
Nurse Rex Loop Player 876
Physical Bass Drum, Snare Drum and Tom Tom 881
Synth Bass Drum, Snare Drum and Tom Tom 883
Synth Hi-hat 884
The Support Generator modules 885
Noise Generator 885
Tone Generator 886
The FX modules 887
Using CV modulation of Bus FX and Master FX
parameters 887
Drum Room Reverb 888
Transient Shaper 888
Compressor 889
Filter 890
Parametric EQ 890
Ring Modulator 891
Rattler 892
Tape Echo 892
Overdrive/Resonator 893
Connections 894
Sequencer Control 894
Modulation Input 894