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Table Of Contents
MIMIC CREATIVE SAMPLER814
Tips and Tricks
Optimizing performance/DSP Load
Under some circumstances Mimic could be quite DSP demanding. If you experience any excessive DSP Load or
playback problems, please check the following:
D Try another Stretch Type (see “Stretch”).
Especially the “Advanced” Stretch Type can be quite DSP consuming.
If you are playing high-pitched notes using a low-pitched sample, the stretch function has to calculate a lot. To
reduce the workload, try loading a higher pitched sample (which has a higher Root Key) and use that instead.
D Try to avoid having a lot of notes decaying at the same time. Try shortening the Release time of the Amp Enve-
lope (see “The Filter Envelope and Amp Envelope sections”) and/or deactivating Play Thru in Slice Mode (see
“Play Thru”).
Creating a “velocity layered” instrument
A neat way to simulate a velocity layered instrument is to sample the same note repeatedly, of let’s say a bass or pi-
ano, and then modulate which of the recorded notes should play back. This will give you a more “live” and organic
sound when you play. In this example we have sampled the same note of a bass guitar eight times in a single record-
ing, played with a little different nuances between the eight picks:
1. Make sure Pitch Mode is selected.
2. Click the “Snap to Slices” LED in the Start Position section.
Do this to ensure that the playback will start from a slice marker (and not from in between slice markers).
3. Select “Velocity” in the Start Position Mod drop-down list and turn up the Start Position Mod amount.
We are now controlling which “slice” should play back from Keyboard Velocity. You can of course choose another
modulation source (e.g. Mod Wheel) if you want to control the start position using the Mod Wheel instead.
q Make sure you set the Amp Envelope “Release” time so that the consecutive “slice” doesn’t play back.