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Table Of Contents
MIMIC CREATIVE SAMPLER801
With the Advanced stretch type selected, there is a Preserve Transients button present. Transients are regions in the
sample where the level quickly goes from quiet to loud, for example in percussive hits and other types of “attacks”.
D Click the Preserve Transients button to preserve any transients in the sample/slices.
When off, any transients will be “smeared out” and less prominent, which might be desired in some situations.
Melody
This is the Melody stretch type used for audio in the Reason sequencer, i.e. a high-quality stretch algorithm suitable
for monophonic audio material.
With the Melody stretch type selected, there is a Preserve Transients button present.
D Click the Preserve Transients button to preserve any transients in the sample/slices.
When off, any transients will be “smeared out” and less prominent, which might be desired in some situations.
q The Melody stretch type is well suited if you are using the Loop function (see “Loop and Loop Length”), since
it usually reduces clicks/pops at the loop point.
Vocal
This is the Vocal stretch type used for audio in the Reason sequencer, i.e. a high-quality stretch algorithm suitable for
monophonic vocal audio material.
With the Vocal stretch type selected, there are two additional controls present:
D Turn the Formant knob to change the formant of the sample/slices.
Turning this up will be like creating a smaller “body” for the sound, and turning it down will be like creating a larger
body. If you are using a vocal sample, changing the Formant would be like changing the character from “adult” to
“child” like.
D Click the Fixed Pitch button to “auto-tune” the sample/slices to the currently played (note) pitch.
This is really cool for creating processed vocals that you could pitch from the keyboard.
Granular
This is a “vintage” type of digital pitch shift/stretch method, where grains of the sample are being looped and cross-
faded.
The Granular stretch type utilizes playback of a series of snippets of audio data - grains - “extracted” from the sample.
The grains could be of a selectable length and overlap. The grains could then be played back in a number different
ways - with or without crossfades between the grains.