12.25

Table Of Contents
TABLE OF CONTENTS14
Hardware Interface 627
Introduction 628
Sampling Input section 629
Advanced MIDI Device 630
More Audio 630
The Big Meter 631
Kong Drum Designer 633
Introduction 634
Overview 634
The Pad Section 634
The Drum Control Panel 635
The Drum and FX Section 635
About using custom backdrops 635
About file formats 635
Using patches 636
Loading a Kit Patch 636
Checking the sounds in a Kit Patch 637
Creating a new Kit Patch 637
Creating an empty Kit Patch 638
Saving Kit Patches 638
Pad Settings 639
Assigning Drums to Pads 639
Renaming Pads 640
Copying & Pasting Drums between Pads 640
Assigning Hit Type to Pads 640
Muting and Soloing Pads 641
Working with Pad Groups 642
The Drum and FX section 643
Signal flow 644
The Drum Control Panel 646
Sampling in Kong 648
The Drum Module slot 648
The FX slots 649
The Drum modules 650
NN-Nano Sampler 650
Nurse Rex Loop Player 654
Physical Bass Drum, Snare Drum and Tom Tom 659
Synth Bass Drum, Snare Drum and Tom Tom 661
Synth Hi-hat 662
The Support Generator modules 663
Noise Generator 663
Tone Generator 664
The FX modules 665
Using CV modulation of Bus FX and Master FX
parameters 665
Drum Room Reverb 666
Transient Shaper 666
Compressor 667
Filter 668
Parametric EQ 668
Ring Modulator 669
Rattler 670
Tape Echo 670
Overdrive/Resonator 671
Connections 672
Sequencer Control 672
Modulation Input 672
Aux Send Out 672
Gate In and Out 673
Audio Out 3-16 673
Main Audio Out 673
Using Kong as an effect device 673
Using external effects with Kong 674
Redrum Drum Computer 675
Introduction 676
Sampling in Redrum 676
About file formats 677
Using patches 678
Loading a patch 678
Checking the sounds in a patch 678
Creating a new patch 679