10.2

Table Of Contents
TABLE OF CONTENTS
15
Using Kong as an effect device 661
Using external effects with Kong 662
Redrum Drum Computer 663
Introduction 664
Sampling in Redrum 664
About file formats 665
Using patches 666
Loading a patch 666
Checking the sounds in a patch 666
Creating a new patch 667
Creating an empty patch 667
Programming patterns 668
Pattern basics 668
Pattern tutorial 669
Setting pattern length 670
Setting pattern resolution 671
Step dynamics 671
Pattern Shuffle 672
Flam 672
The Pattern Enable switch 673
The Enable Pattern Section switch 673
Pattern functions 674
Chaining patterns 674
Converting Pattern data to notes in the main sequencer
675
Redrum parameters 676
Drum sound settings 676
Global settings 679
Using Redrum as a sound module 680
Connections 681
Dr. Octo Rex Loop Player 683
Introduction 684
ReCycled Loops 684
About REX file formats 685
Loading and saving Dr. Octo Rex patches
685
About the Dr. Octo Rex patch format 685
About opening songs that previously used Dr. Rex
devices 685
Playing Loops 686
Switching playback between Loop Slots 686
Adding Loops 687
Loading Loops “On the Fly” 688
Removing Loops 688
Cut/Copy and Paste Loops between Loop Slots 688
Playing individual Loop Slices 688
Creating sequencer notes 689
Slice handling 692
Selecting Slices 692
Editing individual Slices 692
Editing in the Waveform Display 693
The Slice Edit Mode 694
Dr. Octo Rex panel parameters 695
Pitch and Mod wheels 695
Trig Next Loop 695
Note To Slot 695
Loop Slot buttons 696
Enable Loop Playback and Run 697
Volume 697
Global Transpose 697
Dr. Octo Rex synth parameters 698
Select Loop & Load Slot 698
Loop Transpose 698
Loop Level 699
Oscillator section 699
Mod. Wheel 700
Velocity section 700
The Filter Section 701