10.2

Table Of Contents
TABLE OF CONTENTS
14
Optimizing Performance 607
Introduction 608
Checking Processing Power 608
Optimization and latency reduction 608
About Latency Compensation 609
Optimizing your computer system 610
Optimizing Songs 612
RAM requirements 614
Hardware Interface 615
Introduction 616
About using ReWire 617
Sampling Input section 617
Advanced MIDI Device 618
More Audio 618
The Big Meter 619
Kong Drum Designer 621
Introduction 622
Overview 622
The Pad Section 622
The Drum Control Panel 623
The Drum and FX Section 623
About using custom backdrops 623
About file formats 623
Using patches 624
Loading a Kit Patch 624
Checking the sounds in a Kit Patch 625
Creating a new Kit Patch 625
Creating an empty Kit Patch 626
Saving Kit Patches 626
Pad Settings 627
Assigning Drums to Pads 627
Renaming Pads 628
Copying & Pasting Drums between Pads 628
Assigning Hit Type to Pads 628
Muting and Soloing Pads 629
Working with Pad Groups 630
The Drum and FX section 631
Signal flow 632
The Drum Control Panel 634
Sampling in Kong 636
The Drum Module slot 636
The FX slots 637
The Drum modules 638
NN-Nano Sampler 638
Nurse Rex Loop Player 642
Physical Bass Drum, Snare Drum and Tom Tom 647
Synth Bass Drum, Snare Drum and Tom Tom 649
Synth Hi-hat 650
The Support Generator modules 651
Noise Generator 651
Tone Generator 652
The FX modules 653
Using CV modulation of Bus FX and Master FX
parameters 653
Drum Room Reverb 654
Transient Shaper 654
Compressor 655
Filter 656
Parametric EQ 656
Ring Modulator 657
Rattler 658
Tape Echo 658
Overdrive/Resonator 659
Connections 660
Sequencer Control 660
Modulation Input 660
Aux Send Out 660
Gate In and Out 661
Audio Out 3-16 661
Main Audio Out 661