User`s guide
www.projectiondesign.com
english
5
Geometry correction 29
Warping algorithms 29
Perspective
Mesh Warp Smythe
Mesh Warp Bezier
Warping user interface
Scaling fi lters 30
Lanczos fi lter
B-spline fi lter
C-spline fi lter
Linear interpolation fi lter
Working with the perspective algorithm 32
Working with the Mesh Smythe algorithm 33
Working with Mesh Bezier algorithm 34
Fine tuning control points 35
Edge blending 37
Introduction 37
Edge blending algorithms 37
Basic edge blending
Advanced edge blending
User interface for basic edge blending
User interface for advanced edge blending
Adjusting the shape of advanced edge blending zones
Adjusting the blend drop-off curve
Test patterns 43
Circle test pattern 44
Grid (Pixel) test pattern 45
Grid (Angle) test pattern 46
Turning test patterns on and off 46
Black Level Management 47
Creating adjustment zones 47
Removing BLM zones 49
Adjusting black level in a defi ned zone 50
Masking 51
Adding areas to clip 52
Removing clip areas 54
Storing and recalling data 56
Storing/recalling calibration to/from the MIPS unit 56
Storing/recalling data to/from the control PC 57