Designer User Manual v3.6.1 Owner's manual

MBOX
®
MEDIA SERVER USER MANUAL 77
ANIMATED TEXTURES
Using Animated Textures (Animations)
Animated Textures are found in folder 248 of the
Media
folder. They are similar to the Animated Gobos in the
Models
folder, but are controlled differently and cannot have a texture (movie, still image, etc.) applied to them. Each animated
texture has white areas and transparent areas. The white areas can be colored using the RGB controls on the layer.
The layer’s movie playback controls are retasked to set the parameters for the animation – speed, direction, etc.
Playback Controls:
+ In Point – thickness of objects (lines, rays, etc.). A value of 0 gives a default thickness.
+ Out Point - number of objects. A value of 65535 gives a default number of objects.
+ PlaySpeed - speed and direction control. A value of 127 equals no movement.
+ Frame Blending - decay. A value of 0 equals no decay, 255 is full decay.
+ PlayMode – see chart below.
For a complete channel map, refer to "Play Mode" on page 158.
PlayMode Radar_Texture (248.001) Stripe_Texture (248.002)
FWD Loop Sweep Left-Right scroll
REV Loop Bounce Bounce
FWD Once Once Once
REV Once Scrub Scrub
FWD Bounce Mirrored sweep Top-Bottom scroll
REV Bounce Bounce Bounce
Random Once Once
FWD IPR Scrub Scrub
Scrub In Mirrored fan Mirrored L-R
Scrub Out Bounce Bounce
FWD Loop XF Once Once
Rev Loop XF Scrub Scrub
FWD Loop IPR n/a Mirrored T-B
Timecode sync n/a Bounce
Layer Slave n/a Once
Layer Master n/a Scrub