Designer Manual 3.9 User guide

MBOX
®
MEDIA SERVER USER MANUAL V
Setup: Screen Selection (Screen Arrangement).................................................................................................................. 60
Setup: Network ................................................................................................................................................................... 61
Setup: Video Inputs............................................................................................................................................................. 61
Setup: I/O Module ............................................................................................................................................................... 62
Setup: Options .................................................................................................................................................................... 62
Setup: Media Log (Media Errors) ........................................................................................................................................ 63
Heads Up Displays (HUDs)
Overview..................................................................................................................................................................................... 64
Using the HUDs .......................................................................................................................................................................... 65
Dual I/O Module
Operation Overview .................................................................................................................................................................... 66
Connected Display Devices and EDID ....................................................................................................................................... 67
Overview.............................................................................................................................................................................. 67
Switching Between Modes.................................................................................................................................................. 68
Switching Between Standard EDID or Capturing EDID ...................................................................................................... 69
SDI Output (SD - Standard Definition & HD - High Definition) ................................................................................................... 71
Genlock (Generator Lock)........................................................................................................................................................... 72
Enhancing Mbox Performance
Recommended Practices ........................................................................................................................................................... 74
Chapter 4. Operation
Playmodes
Basic Modes............................................................................................................................................................................... 76
Bounce/Random ........................................................................................................................................................................ 76
Restart on In-Frame Change ...................................................................................................................................................... 76
Crossfade on Out-Frame............................................................................................................................................................ 76
Timecode Sync........................................................................................................................................................................... 77
Layer Sync.................................................................................................................................................................................. 77
Kiosk........................................................................................................................................................................................... 77
Playout........................................................................................................................................................................................ 78
Restart ........................................................................................................................................................................................ 78
3D Objects and Digital Gobos
About 3D Models and Digital Gobos (Objects) .......................................................................................................................... 79
Lighting................................................................................................................................................................................ 79
Vertex Array Files (Compiling) ............................................................................................................................................. 79
Preloading 3D Objects ........................................................................................................................................................ 80
Normalization ...................................................................................................................................................................... 80
DHA and VARI*LITE Digital Gobos ............................................................................................................................................. 81
Creating Custom Digital Gobos.................................................................................................................................................. 82
Overview.............................................................................................................................................................................. 82
Scale-To-Fit vs. Arbitrary Fit ............................................................................................................................................... 82
Creating a Digital Gobo with Adobe Illustrator CS5............................................................................................................ 82
Animated Digital Gobos.............................................................................................................................................................. 87
EuroFlag .............................................................................................................................................................................. 87
TV Screen v1.4 .................................................................................................................................................................... 88
Snow v1.2............................................................................................................................................................................ 89
Tunnel v1.1.......................................................................................................................................................................... 90
Flag v1.0.............................................................................................................................................................................. 90
Ring Stripe........................................................................................................................................................................... 91
Stripe Ring........................................................................................................................................................................... 91
Fisheye ................................................................................................................................................................................ 91
CylinderScreen .................................................................................................................................................................... 92
MultiScreen Gobo ............................................................................................................................................................... 92
Fit To Screen ....................................................................................................................................................................... 93
Animated Textures
Using Animated Textures (Animations) ....................................................................................................................................... 94
Layer Copy
Using Layer Copy ....................................................................................................................................................................... 95