User Manual
MBOX
®
STUDIO USER MANUAL V
Alignment Rectangles
Using Alignment Rectangles ...................................................................................................................................................... 67
Effects and Transitions
Effects and Transitions with Additional Input Files ..................................................................................................................... 69
Projection Mapping
Overview..................................................................................................................................................................................... 70
Chapter 5. Pixel-mapping
Basic Pixel-Mapping
Overview..................................................................................................................................................................................... 72
Setup .......................................................................................................................................................................................... 73
Advanced Pixel-Mapping
Creating Custom Fixtures........................................................................................................................................................... 79
Sampling Areas .......................................................................................................................................................................... 80
Chapter 6. Pixel Remapping
About Pixel Remapping
Overview..................................................................................................................................................................................... 84
Pixel Remapping Tutorial
Overview..................................................................................................................................................................................... 85
Projected Mapping ..................................................................................................................................................................... 86
Discrete Mapping ....................................................................................................................................................................... 99
Advanced Control
Triangle Strips and Triangle Fans (3D Vertex Array Screen Objects)........................................................................................ 100
Glossary
Screen Object Control Types (Units, Typical Scale Value)........................................................................................................ 102
Chapter 7. Video Input
Overview
Video Input ............................................................................................................................................................................... 106
Using a Video Capture Card ............................................................................................................................................. 106
USB/FireWire Input ........................................................................................................................................................... 106
Configuration
Setting Video Input for a Video Capture Card .......................................................................................................................... 107
Configuring Video Input within Mbox ....................................................................................................................................... 109
Chapter 8. Content Creation
Creating Custom Content
Creating Movies and Audio Files.............................................................................................................................................. 112
File Extension .................................................................................................................................................................... 112
Codec................................................................................................................................................................................ 112
Compression (Bit Rate) ..................................................................................................................................................... 113
Frame Rate........................................................................................................................................................................ 113
Resolution ......................................................................................................................................................................... 113
Audio ................................................................................................................................................................................. 113
Discrete Audio Support for Multichannel Audio ....................................................................................................................... 114
Alpha Channel in Movies – the Animation and ProRes 4444 Codecs...................................................................................... 115
Applications for Content Creation ............................................................................................................................................ 115










