Manual

IV MBOX
®
STUDIO USER MANUAL
Setup: Rendering................................................................................................................................................................. 30
Setup: License..................................................................................................................................................................... 30
Setup: Texture Size ............................................................................................................................................................. 31
Setup: Screen Selection (Screen Arrangement) .................................................................................................................. 31
Setup: Network.................................................................................................................................................................... 31
Setup: Video Inputs ............................................................................................................................................................. 32
Setup: Options .................................................................................................................................................................... 32
Setup: Media Log (Media Errors)......................................................................................................................................... 32
Heads Up Displays (HUDs)
Overview ..................................................................................................................................................................................... 33
Using the HUDs .......................................................................................................................................................................... 34
Display Devices
Connected Display Devices and EDID ....................................................................................................................................... 35
Enhancing MBOX Performance
Recommended Practices ........................................................................................................................................................... 36
Chapter 4. Advanced Features
3D Objects and Digital Gobos
About 3D Models and Digital Gobos (Objects)........................................................................................................................... 38
Lighting................................................................................................................................................................................ 38
Vertex Array Files (Compiling) ............................................................................................................................................. 38
Normalization....................................................................................................................................................................... 39
Creating Custom Digital Gobos.................................................................................................................................................. 40
Overview.............................................................................................................................................................................. 40
Scale-To-Fit vs. Arbitrary Fit................................................................................................................................................ 40
Creating a Digital Gobo with Adobe Illustrator CS5............................................................................................................ 40
Animated Digital Gobos.............................................................................................................................................................. 45
EuroFlag (005) ..................................................................................................................................................................... 45
TV Screen v1.4 (006) ........................................................................................................................................................... 46
Fisheye (007) ....................................................................................................................................................................... 46
Fit To Screen (008) .............................................................................................................................................................. 46
MultiScreen Gobo (009)....................................................................................................................................................... 46
Drawmodes
Using Drawmodes ...................................................................................................................................................................... 47
The Stencil .................................................................................................................................................................................. 48
Layer Blending Modes
Using Layer Blending.................................................................................................................................................................. 51
Layer Copy
Using Layer Copy ....................................................................................................................................................................... 52
Text Files
Support for Text Files.................................................................................................................................................................. 53
Audio
Audio Output Features................................................................................................................................................................ 54
Overview.............................................................................................................................................................................. 54
External Audio Tracks (Associated AIFF Files).................................................................................................................... 54
Embedded Audio Tracks (in QuickTime Movies)................................................................................................................. 55
Synchronization
Timecode Synchronization (Timecode Sync Playmode) ............................................................................................................ 56
Layer-To-Layer Synchronization ................................................................................................................................................. 59
Kiosk Playmodes ........................................................................................................................................................................ 60
Alignment Rectangles
Using Alignment Rectangles....................................................................................................................................................... 61
Effects and Transitions
Effects and Transitions with Additional Input Files ..................................................................................................................... 63