Instruction manual
3.3.2.1. Data Modes of p3i_CL
There are 10 different modes for handling several combinations of data inputs.
3.3.2.1.1. Mode0 - 1x8 bit
Used DMA channels: 1 4 consecutive bytes are packed into one 32-bit word.
3.3.2.1.2. Mode1 - 2x8 bit
Used DMA channels: 2 4 consecutive bytes of the same channel are packed into one 32-bit word. Each
channel is handled separately and the data is written into different memory buffers.
3.3.2.1.3. Mode2 - 3x8 bit
Used DMA channels: 3 4 consecutive bytes of the same channel are packed into one 32-bit word. The
data of each channel is handled separately and written into different memory buffers.
3.3.2.1.4. Mode3 - 3x8(RGB) bit
Used DMA channels: 1 These 24-bits are packed together into one 32-bit word. Unused bits are
zero-filled.
3.3.2.1.5. Mode4 - 1x10 bit
Used DMA channels: 1 Two consecutive pixels are packed into one 32-bit word, 16-bit aligned. Unused
bits are zero-filled.
3.3.2.1.6. Mode5 - 2x10 bit
Used DMA channels: 2 Two consecutive pixels of each channel are packed into one 32-bit word, 16-bit
aligned and the data is written into separate memory buffers. Unused bits are zero-filled.
3.3.2.1.7. Mode6 - 1x12 bit
Used DMA channels: 1 Two consecutive pixels are packed into one 32-bit word, 16-bit aligned. Unused
bits are zero-filled.
3.3.2.1.8. Mode7 - 2x12 bit
Used DMA channels: 2 Two consecutive pixels are packed into one 32-bit word, 16-bit aligned. The data
of each channel is written into separate memory buffers. Unused bits are zero-filled.
3.3.2.1.9. Mode8 - 1x14 bit
Used DMA channels: 1 Two consecutive pixels are packed into one 32-bit word, 16-bit aligned. Unused
bits are zero-filled.
3.3.2.1.10. Mode9 - 1x16 bit
Used DMA channels: 1 Two consecutive pixels are packed into one 32-bit word, 16-bit aligned. Unused
bits are zero-filled.
Chapter 3. Hardware Reference
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