Manual
THE GAME TiMER
The Ego LV1 has a tournament lock which prevents the user from making changes to any parameter that affects the way
in which the Ego LV1 shoots, without the need for tools. This feature is necessary in order to make the Ego LV1 legal for
tournament play. To enable or disable the tournament lock see Accessing the Menu System on page 27.
When the lock is enabled the lock indictor will show a closed padlock .
When the lock is disabled the lock indictor will show an open padlock .
The battery level indicator is used to show the state of the battery within the Ego LV1. When the battery is fresh the indicator
will show a ‘full’ battery and as the battery is drained, so will the indicator show the battery emptying. When the battery
reaches a point at which the Ego LV1 will no longer function reliably, the indicator will start to flash. At this point the battery
must be changed immediately.
As well as displaying the voltage level of the battery, the indicator also warns if the battery being used has an incorrect voltage
to operate the electronics reliably. The icon for a battery with an incorrect voltage output is . If this icon is shown the battery
must be replaced immediately.
The shot counter will increment every time that the circuit board registers a trigger pull, regardless of whether the
shot counter is displayed or not. When the shot counter is displayed on the run screen it can be reset to 0 by
pressing and holding the
button for 0.5 seconds.
There is also an optional shot gauge that can be displayed on this run screen. The gauge counts down from a
user adjustable number. To alter the gauge settings see page 40. The gauge is reset whenever the Ego LV1 is
switched off or the
button is pressed.
The shot counter does not function when the Ego LV1 is in Training Mode (see page 40).
When the game timer is shown on the run screen then it can be started by pressing the
button and the timer
will start to count down. The game timer can also be configured to start on a trigger press with the
START
parameter (see page 41).
When the game timer reaches the
ALARM TIME
the gamer timer will start to flash and the audible alarm will
sound every second, provided that the
SOUND
parameter is on.
When the game timer reaches 00:00, GAME OVER will be displayed and the audible alarm will sound continually,
provided that the
SOUND
parameter is set to ‘ON’.
To stop the game timer at any time press and hold the
button for 0.5 seconds.
To reset the game timer to it’s preset start time, push and hold the
button for 0.5 second. The game timer will
also be reset whenever the Ego LV1 is switched off.
THE LOCK iNDiCATOR
THE BATTERY LEVEL iNDiCATOR
THE SHOT COUNTER
USiNG THE EGO LV1 25