User Guide
Chapter Realtime FX
12 - 11
Effects and Effect Editors
Preliminary Remarks
This section contains information on realtime effects and a quick introduction to the correct
application of these effects.
GPU and CPU
Pinnacle Liquid’s software based (or host-based) realtime effects have been optimised for either
the graphics card processor (GPU) or the computers’s central processing unit(s) (CPU). To facil-
itate identification of these effects, all realtime effect editors are marked either “GPU” or “CPU”,
such as “2D GPU”. Realtime effects can be found in the Library tab, in the Racks named Realtime
Clip FX and Realtime Transition FX.
Always apply CPU effects before the GPU effects. Check the FX Properties of a clip: CPU
effects should lead the list, and GPU effects should be down the list. (Right-click a clip to
call FX Properties.) See also
“Optimizing Realtime Preview” on page 12-7.
Effect Icon
The small icon visible in a clip on the Timeline indicating that a clip effect has been applied is
green when it designates a realtime effect. This allows you to distinguish it from render effects.










