Specifications

Operations Manual
28 CONSOLE ADVANCED OPERATION
Figure 26: Recording a Scene in a Moving Light - LCD Display
3) The Preset B Flash Buttons are used to store the look or sequence you wish to program. If a button has
nothing recorded in it, it will flash. Press the Flash button where you want to record a scene. For instance
Select "PlayBack 1", it will flash red. The LCD will show the ML home page as below:
Figure 27: Recording a Scene in a Moving Light - LCD Display
4) You can now adjust Pan, Tilt and Color using
Preset B Faders 21, 22, and 23, the Intensity will be
controlled on the
Preset A Fader to which the ML is assigned. Preset B Fader 24 can have the other
attributes of the moving light assigned to it. At the moment you will see, in the example, it controls Gobo. If
you use
SOFTKEY C "Attrib" you will get a list of available attributes:
Figure 28: Adjusting Moving Light Attributes - LCD Display
5) You can select the attributes you wish to control on Fader 24 by using the relevant
SOFTKEY. For instance
for Shutter control you would use
SOFTKEY B, the LCD screen will update to show you which attributes
you have control of. If there are more attributes than 3 you can cycle to them using
SOFTKEY D, "More".
Menu
Release
DMX Base
FX
A
B
C
D
Pan: 127
Tilt: 127
Color: Open
Dimmer: 255
Gobo: Open
Master: 255
Record Playback
Menu
Release
DMX Base
FX
A
B
C
D
Focus
Next.
Pan: 127
Tilt: 127
Color: Open
Dimmer: 255
Gobo: Open
PL: 01 S000 T000
Record Playback
Group
Attrib
Menu
Release
DMX Base
FX
A
B
C
D
Gobo
More.
Pan: 127
Tilt: 127
Color: Open
Dimmer: 255
Gobo: Open
PL: 01 S000 T000
ML Attribute
Shutter
P/T Macro