Upgrade Manual
Chapter 7: The 'Guitarist'54
Looking at the settings above (for Guitarist #2), these would be interpreted as
follows:
-
If a note occurs and it is the "
First Note of a New Chord
", and the note is
not followed by another note for at least 50 ticks (120 ticks = 1 quarter note)
, then a chord will get voiced 90% of the time.
-
If a note occurs (not the first note of a chord), that is on
"Beat 1 of a bar"
,
and the note is not followed by another note for at least 50 ticks (120 ticks =
1 quarter note) , then a chord will get voiced 90% of the time.
-
Similar interpretations for notes occurring on
"Beat 2, 3 and 4"
. You can
see that the threshold is higher for notes on beat 2 and 4, which is how a
guitar player makes chord solos.
-
"Passing notes"
are defined as short duration notes that aren't on the beat,
and are followed by a note that is on the beat. In the example above, passing
notes will never be voiced as chords, since the tick threshold is set to zero.
There is a further threshold applied to whether or not a note gets voiced to a
chord. These are durations in milliseconds.
In the settings as illustrated, if the note occurs less than 100ms after the previous
note, the note will not be voiced as a chord. If the note is followed by another
note within 80ms, then the note will not be voiced as a chord.
Strumming Settings
If the Guitar Chord was all played at the same time, it would sound as if it was
'plucked'. Guitar playing is more typically a strum.
Strum Speed:
If you set the Speed of the strum to, say, 80ms, then the guitar
chord will be "strummed" over a period of 80ms.
Strum Delay:
If the Delay start time is left at zero, the strum will
end
at the
original time of the melody note. If you set it to 50% delay, the strum will be in
its midpoint at the original start time of the Melody note, and if it's set to 100%,
the strum won't start till the time of the original note. The most musical setting is










