Propeller Manual
Table Of Contents
- Preface
- Chapter 1 : Introducing the Propeller Chip
- Concept
- Package Types
- Pin Descriptions
- Specifications
- Hardware Connections
- Boot Up Procedure
- Run-Time Procedure
- Shutdown Procedure
- Block Diagram
- Shared Resources
- System Clock
- Cogs (processors)
- Hub
- I/O Pins
- System Counter
- CLK Register
- Locks
- Main Memory
- Main RAM
- Main ROM
- Character Definitions
- Log and Anti-Log Tables
- Sine Table
- Boot Loader and Spin Interpreter
- Chapter 2 : Spin Language Reference
- Structure of Propeller Objects/Spin
- Categorical Listing of Propeller Spin Language
- Spin Language Elements
- ABORT
- BYTE
- BYTEFILL
- BYTEMOVE
- CASE
- CHIPVER
- CLKFREQ
- _CLKFREQ
- CLKMODE
- _CLKMODE
- CLKSET
- CNT
- COGID
- COGINIT
- COGNEW
- COGSTOP
- CON
- CONSTANT
- Constants (pre-defined)
- CTRA, CTRB
- DAT
- DIRA, DIRB
- FILE
- FLOAT
- _FREE
- FRQA, FRQB
- IF
- IFNOT
- INA, INB
- LOCKCLR
- LOCKNEW
- LOCKRET
- LOCKSET
- LONG
- LONGFILL
- LONGMOVE
- LOOKDOWN, LOOKDOWNZ
- LOOKUP, LOOKUPZ
- NEXT
- OBJ
- Operators
- Expression Workspace
- Operator Attributes
- Unary / Binary
- Normal / Assignment
- Constant and/or Variable Expression
- Level of Precedence
- Intermediate Assignments
- Constant Assignment ‘=’
- Variable Assignment ‘:=’
- Add ‘+’, ‘+=’
- Positive ‘+’ (unary form of Add)
- Subtract ‘-’, ‘-=’
- Negate ‘-’ (unary form of Subtract)
- Decrement, pre- or post- ‘- -’
- Increment, pre- or post- ‘+ +’
- Multiply, Return Low ‘*’, ‘*=’
- Multiply, Return High ‘**’, ‘**=’
- Divide ‘/’, ‘/=’
- Modulus ‘//’, ‘//=’
- Limit Minimum ‘#>’, ‘#>=’
- Limit Maximum ‘<#’, ‘<#=’
- Square Root ‘^^’
- Absolute Value ‘||’
- Sign-Extend 7 or Post-Clear ‘~’
- Sign-Extend 15 or Post-Set ‘~~’
- Shift Arithmetic Right ‘~>’, ‘~>=’
- Random ‘?’
- Bitwise Decode ‘|<’
- Bitwise Encode ‘>|’
- Bitwise Shift Left ‘<<’, ‘<<=’
- Bitwise Shift Right ‘>>’, ‘>>=’
- Bitwise Rotate Left ‘<-’, ‘<-=’
- Bitwise Rotate Right ‘->’, ‘->=’
- Bitwise Reverse ‘><’, ‘><=’
- Bitwise AND ‘&’, ‘&=’
- Bitwise OR ‘|’, ‘|=’
- Bitwise XOR ‘^’, ‘^=’
- Bitwise NOT ‘!’
- Boolean AND ‘AND’, ‘AND=’
- Boolean OR ‘OR’, ‘OR=’
- Boolean NOT ‘NOT’
- Boolean Is Equal ‘==’, ‘===’
- Boolean Is Not Equal ‘<>’, ‘<>=’
- Boolean Is Less Than ‘<’, ‘<=’
- Boolean Is Greater Than ‘>’, ‘>=’
- Boolean Is Equal or Less ‘=<’, ‘=<=’
- Boolean Is Equal or Greater ‘=>’, ‘=>=’
- Symbol Address ‘@’
- Object Address Plus Symbol ‘@@’
- OUTA, OUTB
- PAR
- PHSA, PHSB
- PRI
- PUB
- QUIT
- REBOOT
- REPEAT
- RESULT
- RETURN
- ROUND
- SPR
- _STACK
- STRCOMP
- STRING
- STRSIZE
- Symbols
- TRUNC
- VAR
- VCFG
- VSCL
- WAITCNT
- WAITPEQ
- WAITPNE
- WAITVID
- WORD
- WORDFILL
- WORDMOVE
- _XINFREQ
- Chapter 3 : Assembly Language Reference
- The Structure of Propeller Assembly
- Categorical Listing of Propeller Assembly Language
- Assembly Language Elements
- ABS
- ABSNEG
- ADD
- ADDABS
- ADDS
- ADDSX
- ADDX
- AND
- ANDN
- CALL
- CLKSET
- CMP
- CMPS
- CMPSUB
- CMPSX
- CMPX
- CNT
- COGID
- COGINIT
- COGSTOP
- Conditions ( IF_x )
- CTRA, CTRB
- DIRA, DIRB
- DJNZ
- Effects ( WC, WZ, WR, NR )
- FIT
- FRQA, FRQB
- HUBOP
- IF_x (Conditions)
- INA, INB
- JMP
- JMPRET
- LOCKCLR
- LOCKNEW
- LOCKRET
- LOCKSET
- MAX
- MAXS
- MIN
- MINS
- MOV
- MOVD
- MOVI
- MOVS
- MUXC
- MUXNC
- MUXNZ
- MUXZ
- NEG
- NEGC
- NEGNC
- NEGNZ
- NEGZ
- NOP
- NR
- Operators
- OR
- ORG
- OUTA, OUTB
- PAR
- PHSA, PHSB
- RCL
- RCR
- RDBYTE
- RDLONG
- RDWORD
- Registers
- RES
- RET
- REV
- ROL
- ROR
- SAR
- SHL
- SHR
- SUB
- SUBABS
- SUBS
- SUBSX
- SUBX
- SUMC
- SUMNC
- SUMZ
- Symbols
- TEST
- TESTN
- TJNZ
- TJZ
- VCFG
- VSCL
- WAITCNT
- WAITPEQ
- WAITPNE
- WAITVID
- WC
- WR
- WRBYTE
- WRLONG
- WRWORD
- WZ
- XOR
- Appendix A: Reserved Word List
- Appendix B: Math Samples and Function Tables
- Index
Assembly Language Reference
are set (1) if the instruction was specified with a WZ and/or WC effect. See Effects on page 291.
The R bit’s default state depends on the type of instruction, but is also affected if the
instruction was specified with the
WR or NR effect. The I field’s default state depends on the
type of instruction and is affected by the inclusion, or lack of, the literal indicator (#) in the
instruction’s source field.
The bits of the CON field usually default to all ones (1111) but are affected if the instruction
was specified with a condition. See
IF_x (Conditions) on page 295.
The last four columns of the opcode table indicate the meaning of the instruction’s output Z
and C flags, the default behavior for writing or not writing the result value, and the number of
clocks the instruction requires for execution.
CLKSET Opcode Table:
–
INSTR– ZCRI
–
CON
–
–
DEST–
–
SRC
–
Z Result
C Result
Result Clocks
000011 0001 1111 ddddddddd ------000
---
---
Not Written 7..22
Concise Truth Tables
After the opcode table, there is a concise truth table. The concise truth table demonstrates
sample inputs and resulting outputs for the corresponding instruction. Rather than showing
every possible input/output case, the instruction’s concise truth table focuses on exploiting
numerical or logical boundaries that result in flag activity and notable destination output.
This information can aid in learning or verifying the instruction’s intrinsic function and
behavior.
Generally, the concise truth tables should be read carefully from the top row towards the
bottom row. When multiple boundary cases are possible, the related rows are grouped
together for emphasis and separated from other groups by a thick horizontal line.
The following conventions are used:
$FFFF_FFFE; -2 Numbers are values in hexadecimal (left of ‘;’) and decimal (right of ‘;’).
%0_00000011; 3 Numbers are values in binary (left of ‘;’) and decimal (right of ‘;’).
0 –or– 1 Individual zero (0) or one (1) means binary 0 or 1.
wr, wz, wc Assembly effects indicate execution state; write-result, write-z, write-c.
x Lower case “x” indicates items where every possible value applies.
--- Hyphens indicate items that are not applicable or not important.
A good example is the truth table for the
ADDS instruction:
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