User Guide
98
Army Reinforcement
Any casualties suffered by a regiment due to
attrition or combat losses will be gradually re-
plenished over subsequent months by drawing
available soldiers from your country’s manpow-
er pool. There is no additional cost for this re-
inforcement, although it will take some time to
replace heavy losses. The rate that soldiers are
replaced is determined by your current month-
ly maintenance level but will otherwise happen
automatically.
Army Morale
When a regiment is first recruited and placed
on the map, it will have a very low level of
morale. Morale reflects a soldier’s willingness
to stand up and fight instead of dropping his
weapon and running from the field. Over time,
an army’s morale will slowly increase until it
has reached its maximum possible level. This
maximum is determined by your land technol-
ogy level, but will be reduced if you are supply-
ing anything less than 100% maintenance to
your forces.
During combat, some of the damage in-
flicted on your soldiers is in the form of morale.
When an army’s morale level becomes too low,
the regiments will break and retreat from bat-
tle. In fact, most battles will end in one side’s
withdrawal rather than its elimination, unless
there is an overwhelming superiority of num-
bers on one side. After retreating, the army’s
morale will slowly recover until it is confident
enough to fight once more.
Moving an Army
To order an army to move to a different loca-
tion, begin by selecting it. You can click direct-
ly on it on the map, or use your mouse to drag
a box around it. An army can also be selected
directly from the outliner and the ledger or by
clicking the “go to” button on some messages
or alerts. When an army is selected, you will
see the army information box at the top left
of the screen and a gold circle will be drawn
around its base on the map. You can deselect
it by clicking anywhere else on the map, or by
clicking the circular “X” button to close the