User Guide

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province’s primary resource. If your agent is
successful, the merchants will be despised by
the population, resulting in a 75% reduction
in trade income from that province for the next
10 years.
Due to natural resentment of the wealthy,
this action is fairly easy to accomplish and re-
quires only a modest 25 ducat investment. You
will lose only a very small amount of prestige if
your hand in the attempt is detected.
Spy Ring Infiltration
If you find yourself the frequent target of an-
other nation’s espionage activities, you might
consider sending one of your own agents on a
mission to the capital to attempt to infiltrate
that countrys spy ring. If successful, your spy
will remain under cover and spend the next 15
years subverting all espionage attempts made
by that country. This makes it 25% less likely
that any further attempts at espionage by that
realm will be successful.
Although the mission involves only mod-
erate difficulty, it is an expensive venture that
will require a 100 ducat investment, and you
will suffer a large loss of prestige if your at-
tempt is detected.
Support Revolt
One of the more interesting and potential-
ly productive missions for your spies is to go
around stirring up trouble in other countries’
provinces. You can send an agent to any prov-
ince where he will attempt to cause a scandal
to incite rebellion. If he succeeds, the province
will experience a 3% increase in its revolt risk
for the next 30 years.
Human nature being what it is, this is a
fairly easy mission that carries a modest base
cost of only 50 ducats. Even if your spy is
caught red-handed, you will suffer only a tiny
loss of prestige.
Commission Privateer.
The last of the espionage missions involves hir-
ing someone else to do your dirty work for you.
You can send your spy to any coastal province
where he will attempt to locate some of the
seedier local sailors who might be interested
in becoming privateers. If successful, he will
supply them with a ship (or more than one)
and they will begin to operate as pirates off
the coast of the province. This will disrupt a
portion of any overseas trade and taxes flowing
into the nation until they can arrange for their
navy to dispatch the unruly mariners.
Although you will lose only a tiny amount
of prestige if your attempt is discovered, this is
an easy mission to accomplish and requires a
fairly small investment of only 25 ducats.