User Guide
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the stability of the former vassal and the former
overlord will gain a casus belli against its former
vassal for the next five years.
If you are forced to release a vassal as a
peace condition to end a war, the relationship
value between your two realms will remain at
the same level that existed prior to the surren-
der. It will neither increase or decrease and you
will not gain a casus belli against your former
vassal unless one of its provinces is considered
to be a core province of your realm.
Demand Annexation
Once you have a country that is your vassal, it
will be possible after a period of time to de-
mand that the country be diplomatically an-
nexed into your own. This effectively ends
its existence and absorbs the nation into your
realm. This action will not be available unless
the country has been your vassal for at least ten
years and you enjoy an extremely good rela-
tionship (+190 or more).
In most cases, a country will be very reluc-
tant to comply with your demands unless you
are much more powerful, or you have very high
prestige, or your monarch has an excellent di-
plomacy attribute. If the country refuses, your
relationship will be significantly damaged. If
it agrees, all of its provinces -- and its entire
treasury -- are added to your realm. This is an
action that other nations will consider some-
what aggressive, thus slightly tarnishing your
reputation.
Proclaim Guarantee
This diplomatic action is one method of manu-
facturing a casus belli against other nations. By
proclaiming a guarantee of a country, you are
warning all other nations that you consider
yourself that nation’s protector. Your relation-
ship with that nation will improve slightly, and
for the next ten years you will gain an immedi-
ate casus belli against any nation that declares
war on the country that you have guaranteed.
A casus belli gained in this manner will last for
one year from the date that war was declared.
Proclaiming a guarantee is immediate and
requires no response from the country, nor are
you under any compulsion to come to its aid
in the event of war. This is simply a means of
manufacturing a claim and, perhaps, to send a
subtle warning to other nations that it might
be ill-advised to prey upon one of your friends.
Send Warning
This is another diplomatic action used to warn
a country against hostilities, and potentially
to manufacture a casus belli. By sending this
message to a country, you are warning it to re-
main peaceful or suffer the consequences. For
the next ten years, you will gain an immedi-
ate casus belli against this country if it declares
war on any other nation. Again, you are not
compelled to act if the nation chooses to ignore
your warning, and the casus belli will last only
one year from the date that war was declared.
As you might imagine, sending a warning to
a country will cause damage to your relation-
ship.
Send Insult
This is a hostile diplomatic action that attempts
to goal another country into declaring war on
you. Sending an insult will damage your rela-
tionship with that realm and will give it a casus
belli against you for one year.
Claim Throne
If you have a royal marriage with a country, you
may manufacture a temporary, one-year casus
belli against it by claiming its throne. Not only
will this ruin the relationship between your
two realms, but it will also damage your rela-
tionship with all other countries with whom
you have a royal marriage.
Send Gift
If your relationship with another country is
poor, you may attempt to improve it by send-
ing that realm a gift of gold from your treas-
ury. The amount of the gift you must send is
determined by the size or your realm, and the