User Guide
144
Type National Idea Effects
Culture Ideas
Church Attendance Duty Reduced cost to improve stability
Divine Supremacy Receives additional missionaries
Humanistic Tolerance Reduced revolt risk in all provinces
Scientific Revolution Reduced research costs in all fields of technology
Patron of the Arts Large monthly prestige bonus
Deus Vult! Automatic casus belli on all religious enemies
Appendix H - Domestic Policies
This table lists the general effects of each domestic policy.
Aristocracy Plutocracy
Reduced cavalry cost, increased ship cost, more dip-
lomats each year, reduced trade efficiency, increased
production efficiency
Increased cavalry cost, reduced ship cost, fewer dip-
lomats each year, increased trade efficiency, reduced
production efficiency
Centralisation Decentralisation
Reduced war exhaustion, increased technological re-
search costs, improved annual tithe income, improved
production efficiency, improved spy ability
Increased war exhaustion, lower technological re-
search costs, lower annual tithe income, reduced
production efficiency, poorer espionage ability
Innovative Narrowminded
Increased stability cost, increased war exhaustion,
reduced technological research costs, fewer mission-
aries, fewer colonists
Decreased stability cost, decreased war exhaustion,
increased technological research costs, more mis-
sionaries, more colonists
Mercantilism Free Trade
Fewer colonists, fewer merchants, lower cost to send
merchants, more spies
More colonists, more merchants, higher cost to send
merchants, fewer spies
Offensive Defensive
Higher artillery costs, lower land morale, higher leader
shock ratings
Lower artillery costs, higher land morale, higher
leader siege ratings