Manual
Programming 5-43
5.14 Advanced Programming Concepts
5.14.1 Delta Changes
A Delta Change is an incremental change to a floating-point (numerical) value in a program. To make a
Delta Change to a property value, select the value, then enter the change symbol twice, plus the
incremental value, and press [
Enter].
• Add: ++
• Subtract: -- (two hyphens)
• Multiply: **
• Divide: //
For example, to add 2 to a value of a numeric property.
1. Select the property value (highlight the value).
2. Type ++2.
3. Press [
Enter].
5.14.2 Toggle Breakpoint
To force the program to stop at an instruction, right-click on the bullet to the left of the instruction and
select
Toggle Breakpoint from the menu. When the bullet to the left of the instruction is red, the
breakpoint is on. When the bullet is green, the breakpoint is off. To turn off the breakpoint, right-click on
the bullet to the left of the instruction and select
Toggle Breakpoint again.
5.14.3 Pattern Array
Pattern Array repeatedly places a pattern on a rectangular grid. This instruction is useful for coating
boards that are panelized or palletized with many boards on a single panel or pallet. The boards must be
spaced evenly in the X-axis and the Y-axis. See Appendix B for instruction properties.
5.14.4 Stepping
The step feature allows you to step through a program, one instruction at a time. Each click on the Step
button performs one instruction. Stepping always starts at the beginning of the Main Pattern. To start
stepping at the beginning of a pattern other than Main, (1) select the first instruction in the pattern and
toggle the breakpoint on, (2) run the pattern, and (3) when the program stops at the instruction, use the
Step button to step through the instructions in the pattern.