Manual

5-18 Programming
5.9.4 Inserting Program Instructions
To insert a program instruction into a pattern:
1. Make sure the pattern name is highlighted.
Available patterns are listed in the left pane of the Edit Screen. If patterns are not
displayed, click on the plus (+) sign next to Patterns.
2. Click on the desired instruction button to insert the instruction into your pattern.
The instruction will be inserted above the cursor location.
NOTE Coating instructions are categorized by tabs on the Edit Screen. See Figure
5-17. As you move the mouse along the instruction buttons, a tip appears
displaying the instruction name. See Appendix A for a list of buttons and
instructions.
Figure 5-17 Program Instruction Buttons
NOTE When you create an instruction, the tool shown in the Tool Selector is entered into the
tool property of the instruction. The active tool tip coordinates are entered into the first
set of coordinate properties (Begin X and Y properties) with the exception of the Spot
instruction. See Figure 5-18.
3. To change tools, click on
List button in the Tool Property field and select a new tool.
If you change tools for a coating instruction, ECXP prompts you to update the
instructions properties to those of the new tool.
Control
Instruction
Buttons
Coating
Instruction
Buttons
General
Instruction
Buttons
Motion
Instruction
Buttons